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  #1  
Old June 2nd, 2008, 03:37 AM

Folket Folket is offline
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Default Re: Kingmaker mod

I am certain that Evilhomer has not uploaded a pretender. It most be the guy who was to play Mictlan ealier.
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  #2  
Old June 2nd, 2008, 04:12 AM

AlgaeNymph AlgaeNymph is offline
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Default Re: Kingmaker mod

Quote:
Folket said:
I am certain that Evilhomer has not uploaded a pretender. It most be the guy who was to play Mictlan earlier.
Yep, that'd be me, sorry about that. Could somebody boot out LA Mictlan to make room for LA Mictlan?
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  #3  
Old June 2nd, 2008, 05:03 AM

llamabeast llamabeast is offline
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Default Re: Kingmaker mod

LA Mictlan removed.

So, it seems I missed the banners out of the mod. What a bungle! I blame the stupid zip program I used - what kind of a program includes folders but not their contents?! Unfortunately I won't be able to repost till the end of the day.
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  #4  
Old June 2nd, 2008, 05:12 AM

DaveCG DaveCG is offline
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Default Re: Kingmaker mod

Glee! I'm so excited, once more (last time I swear) I want to thank everyone for their hard work and just to let you know that I'm on UK time, and I work nights but it shouldn't be too much of a problem, if I don't do my turn before work, I'll do it when I get in, either way, should be alright.
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Old June 2nd, 2008, 06:19 AM

Zeldor Zeldor is offline
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Default Re: Kingmaker mod

Yeah, I really feel like playing now. I did so many tests that I am almost bored with my race. Well, at least early expansion
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  #6  
Old June 2nd, 2008, 07:49 AM

Janlm Janlm is offline
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Default Re: Kingmaker mod

hmm do we expect starting this game before the 9th of june? if we do i might need to go find a sub for a few days.

(i'm sorry if this is already stated somewhere earlier in this thread, but it is kinda huge... )
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  #7  
Old June 2nd, 2008, 07:55 AM
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Twan Twan is offline
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Default Re: Kingmaker mod

Can I make a suggestion ?

As it's extremely unlikely that players would risk anyone in a death match against 61 nations to loot the vanilla trident, can this change be included in the KingMaker mod ?

It would make an eventual death match worth to send real champions, no matter the risk of having to fight 50+ others for the reward.
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  #8  
Old June 2nd, 2008, 11:49 AM
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Slobby Slobby is offline
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Default Re: Kingmaker mod

Quote:
Zeldor said:
Yeah, I really feel like playing now. I did so many tests that I am almost bored with my race. Well, at least early expansion
hehe same here
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  #9  
Old June 2nd, 2008, 02:02 PM

Xietor Xietor is offline
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Default Re: Kingmaker mod

The game will actually start tomorrow. Had we not waited on the patch, the game could have started on may 15, but we waited, and with it just coming out, it held up our Kingmaker Mod, and final race selections.

We could not start today anyway due to an unavoidable conflict in Llamabeast's real life schedule. So we will start tomorrow.

We have a very short turnaround for the subs, and I have not heard from 2 of them, so I am going to allow Digress to keep MA Ctis despite missing his deadline by a few hours.

So on the subs we have:

Bananadine-EA Abysia
Digress(keeping MA Ctis)
Lingchih-keeping LA Pythium
Aethyr-EA Marvervi
Aezeal -EA Vanheim

Due to the fact that the game is starting tomorrow, with or without the full compliment of players, if I have not heard from the other 2 subs by 6pm cst, then I am letting the next in line in, QM. They need to post on the game thread to keep their spot. I know it is short turnaround for the subs, and I apologize profusely for that(: But the show must go on.

And there is only 1 more spot left since Digress was allowed to remain in the game as MA Ctis. So one of the subs
will not make it in, though i would be surprised if all of the alternates who posted 3 weeks ago could make it in on such short notice.


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