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June 4th, 2008, 04:45 AM
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Lieutenant Colonel
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Join Date: Nov 2006
Location: Ghent, Belgium
Posts: 1,333
Thanks: 39
Thanked 59 Times in 43 Posts
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Re: Bad News About the Map...
You are sure there's only 61 players in the game atm, right?
Pity though. I kinda liked my start position.
__________________
Praeterea censeo, contributoribus magnae auctoritatis e Foro Shrapnelsi frequenter in exsilium eiectis, eos qui verum auxilium petunt melius hoc situ adiuvari posse.
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June 4th, 2008, 05:41 AM
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Major
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Join Date: Sep 2005
Posts: 1,122
Thanks: 5
Thanked 2 Times in 2 Posts
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Re: Bad News About the Map...
Evilhomer will play from now on, so make sure to send him the trn files.
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June 4th, 2008, 05:42 AM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Bad News About the Map...
Heh, some starting positions have 7 neighbours and others just 4
And what resent file? I just got one file and some people are talking about 2.
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June 4th, 2008, 08:59 AM
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Sergeant
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Join Date: Dec 2006
Location: Australia
Posts: 202
Thanks: 98
Thanked 1 Time in 1 Post
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Re: Bad News About the Map...
We are starting again? So I guess I won't bother doing my turn.
I had such a good starting position. Bugger! 
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June 4th, 2008, 09:05 AM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Bad News About the Map...
I hope I get yours then?
P.S. What are the victory conditions anyway?
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June 4th, 2008, 10:16 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Bad News About the Map...
Okay, we should be restarting this evening (UK time).
Also, we had an idea to increase interest in the Arena Death Match. The winner of the death match will receive 1000 gold. I'll include a hidden extra nation (which will be unreachable), which will exist just to pay the reward.
Hope everyone's keen on this idea, I think it will add a cool bit of extra spice.
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June 4th, 2008, 10:30 AM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
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Re: Bad News About the Map...
The problem, at least with me, is not one of an in ability to count.
What occurred is I had 3 spots listed as starting spots that were invalid I think. The special start provinces for la atlantis and la marignon also appeared as start provinces that any race could receive. Hence i think the computer tried to assign 2 races to those provinces but la atlantis and la marignon were already there(: This in addition to the 1 province that was originally labeled a "no start' that i forgot to uncheck after fixing its neighbors and making it a designated start.
So in all I do think 3 of the 61 starting spots were screwed up. And 1 fix is very easy, and the other is not as it requires finding 2 new starting locations(:
As to equity. with some people have 7 neighbors and some having 4, that is unavoidable. You are always going to have good and not so good starting spots. Everyone had at least 4 neighbors except la atlantis, who only had 3, but la atlantis has a very good starting spot imho regardless.
With me having to add 2 new spots, i can make no promises about those.
My sincere apologies for the delay.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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June 4th, 2008, 12:09 PM
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Second Lieutenant
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Join Date: Nov 2003
Location: Romford, England
Posts: 445
Thanks: 95
Thanked 13 Times in 9 Posts
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Re: Bad News About the Map...
Hi Llama, will I get either the pretender I sent last night or any of the three I sent this morning? I am not sure they were accepted though now
Or the one thats a bit rubbish I got in the first start....
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June 4th, 2008, 01:42 PM
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BANNED USER
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Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
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Re: Bad News About the Map...
I like the idea of providing a reward llama - but I am opposed to executing it.
The game was formed - and pretenders designed - with certain conditions. Making this change gives an advantage to those who chose awake pretenders.
I would love to participate in such a game, at a later date. However, I think it ill advised in a game that is already set up as the epic confrontation of our time.
Leave it as advertised..
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June 4th, 2008, 02:00 PM
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Captain
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Join Date: Sep 2004
Location: France
Posts: 961
Thanks: 2
Thanked 12 Times in 8 Posts
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Re: Bad News About the Map...
Considering the chances
a) to have a death match before most pretenders awaken (perhaps some before the imprisoned gods... but I doubt monoliths can win anyway)
b) to see someone risk his awake pretender, key of initial expansion, even for 1000gp, against 50+ potential other champions in an early death match
c) to see this succeed and the pretender still usable for anything with his dozens of afflictions
I tend to disagree with these objections.
Now it may be decided that the reward will be lower if DM happen before all pretenders are in play, or before turn x, or something like that.
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