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  #1  
Old June 8th, 2008, 04:24 AM

MaxWilson MaxWilson is offline
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Default Re: Issues With: The User Interface (UI)

I like the fact that prophet announcements are public. It's thematic in the case where you're in contact with the other nation. In other cases, well, I guess you get the information over PretenderNet just like you get the score graphs.

+1 to the Mind Hunt/Fires From Afar/etc. suggestion. A battle replay would indeed be ideal, although there are corner cases where that would be strange indeed (such as when a mage casts a spell that kills himself, like Banquet for the Dead).

-Max
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Old June 8th, 2008, 04:47 AM

Sombre Sombre is offline
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Default Re: Issues With: The User Interface (UI)

Remote site searching spells should take you to the province they searched when clicked, not the mage that cast them. That's a bit of a no brainer. They might also create problems with the 'message cap' if you're using too many of them per turn, though I can't see how they could be consolidated really.

This is a relatively minor fix which is the only type of fix I shall mention in this thread - there are so many improvements that could be made to to UI, but focusing on things that could at least conceivably be changed by the devs in a patch makes sense.
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Old June 8th, 2008, 05:15 AM

Zeldor Zeldor is offline
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Default Re: Issues With: The User Interface (UI)

Small things, sorry if mentioned:

- ability to go to province we targeted with any spell [mostly site search and artillery and teleport (go to commander works only if he survived)]
- summaries for fort battles
- go to province for bad things that happen to our commanders [mind hunts, assassinations] + ability to check info about killed commander [I want to know who I lost with what items]
- copy/paste option everywhere [I like to show battle results, events etc to my friends; other thing is sending in-game messages]
- in-game messages should have more space to write
- spell-searching spells targeting provinces with 2-3 magic sites after going though other provinces
- when transfering item laboratory should be at top, not bottom, also we need confirmation for throwing away
- item count for things you are forging + display of free places in lab
- better management of unit selecting in garrison with huge number of units in province [few k]
- monthly forging
- limit of gems for commanders to use per battle
- blacklist for spellcasters
- highlighting friendly/enemy units on battlefield
- flagging province/commander as not available for gem pool [so when you take astral gems from your clam holders you don't have to give them back to all those mages set to antimagic, doom, returning etc etc]
- option to check commander ID to use for teleporting communions

I should have some more, when I know what they are I will write them I really hope something can be done with that things and it won't be a Dom4 wishlist.
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