|
|
|
 |

June 8th, 2008, 04:34 PM
|
Major General
|
|
Join Date: Mar 2007
Location: Seattle
Posts: 2,497
Thanks: 165
Thanked 105 Times in 73 Posts
|
|
Re: The New Hinnom Nation
Of course Hinnom can hit you right back with Rain of Toads, which is three times as good as Blight in terms of causing unrest to shut down production.
-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
|

June 8th, 2008, 04:41 PM
|
BANNED USER
|
|
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
|
|
Re: The New Hinnom Nation
They aren't really a great blood economy nation though, Hinnom. Their blood hunters are pretty expensive, cap only and eat the population.
|

June 8th, 2008, 04:55 PM
|
Sergeant
|
|
Join Date: Oct 2006
Posts: 238
Thanks: 0
Thanked 11 Times in 3 Posts
|
|
Re: The New Hinnom Nation
Yeah, that spell is pretty nasty. I don't think it'll hurt you as much as it hurts them, though. You can always patrol, lower taxes, and recover the population. They'll have a hard time doing all three because they need the income and growing the population back is tough. Patrolling with indies is an option for them.
Upon further thought stealth armies would hurt them too. Let them blow cash on PD, or better yet march large armies around and patrol trying to find you, killing their pop the whole time.
I don't know, I haven't really tried any of this. I played against them twice in SP. They were close neighbors both times so I eliminated them early through regular means. Just some ideas I'm shooting around.
|

June 8th, 2008, 06:53 PM
|
BANNED USER
|
|
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
|
|
Re: The New Hinnom Nation
Hinnom's PD is pretty damn good. Certainly pisses all over other giant PD.
|

June 8th, 2008, 07:25 PM
|
First Lieutenant
|
|
Join Date: Nov 2006
Posts: 739
Thanks: 1
Thanked 8 Times in 8 Posts
|
|
Re: The New Hinnom Nation
Quote:
Sombre said:
Hinnom's PD is pretty damn good. Certainly pisses all over other giant PD.
|
I think it's better than anybody else's PD.
One question I have: What units exactly eat population and how much do they eat? I wish the text told us those things!
|

June 8th, 2008, 08:52 PM
|
Corporal
|
|
Join Date: Jul 2007
Location: Georgia
Posts: 102
Thanks: 6
Thanked 0 Times in 0 Posts
|
|
Re: The New Hinnom Nation
I have only played them in EA but i think only the biggest giants eat the population in EA. I thought i read something about them not eating each other and everything else in one of the later ages but not really sure?
|

June 8th, 2008, 09:02 PM
|
BANNED USER
|
|
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
|
|
Re: The New Hinnom Nation
In EA the rephaim all eat population and can also eat avvim and each other. My Baal ate a Melqart the other day. I think he may have gained power by doing so actually.
|

June 8th, 2008, 07:39 PM
|
Sergeant
|
|
Join Date: Dec 2006
Location: Japan
Posts: 351
Thanks: 3
Thanked 0 Times in 0 Posts
|
|
Re: The New Hinnom Nation
yes their light infantry is greater than some heavy of the age just armor wise.
__________________
"Talk is cheap, but if it keeps your belly full and your grave empty it is worth more than gold." - Lords of Magic Manual.
"Luck is what others call skill when they have none." - Phelean Wolf
|

June 8th, 2008, 08:11 PM
|
Sergeant
|
|
Join Date: Oct 2006
Posts: 238
Thanks: 0
Thanked 11 Times in 3 Posts
|
|
Re: The New Hinnom Nation
Ulm's stealthy troops, with some mage support, seem to do pretty well against it. Then again, Ulm's stealthy troops are pretty good.
They're in my game now kind of beating the crap out of everybody else. I'll try some of my ideas out and see how they work.
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|