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June 19th, 2008, 06:53 PM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,462
Thanks: 34
Thanked 59 Times in 37 Posts
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Re: Pythium revelers
Quote:
sector24 said:
I have had the same problem sometimes. But once I got a reveler on the 3rd try. It's one of the (many) things I hate about LA Pythium.
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Yes. Mages who can do everything usually can do almost nothing.
My friend tested revelers a lot and I believe he concluded that there's less than 20 percent chance in fact. Blood revelers are very important for Pythium actually but unfortunately they can't be a core of strategy with such small chance of a blood pick.
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June 19th, 2008, 06:57 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Pythium revelers
For me I got them with about the expected frequency.
I'd say the chances of this being a bug are pretty small, being as there's nothing unique about revellers.
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June 19th, 2008, 07:00 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Pythium revelers
I just recruited 10 and 6 were either N2 or N1B1! Freaky.
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June 19th, 2008, 07:27 PM
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Major General
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Join Date: Mar 2007
Location: Seattle
Posts: 2,497
Thanks: 165
Thanked 105 Times in 73 Posts
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Re: Pythium revelers
Sometimes I wonder about the quality of the pseudorandom number generator used by Dominions. I've noticed weird correlations occasionally--in my current game I have found no fewer than THREE Air sites producing mages (Mirror Lake, Inverted Tower, and one other) when I usually don't find any. It could just be observer bias, but:
http://web.archive.org/web/200110270...1182781025.gif
If it looks like a duck but might sometimes look like a duck even if it wasn't a duck, is it a duck anyway...?
-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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June 19th, 2008, 08:04 PM
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General
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Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
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Re: Pythium revelers
Quote:
ano said:
Blood revelers are very important for Pythium actually but unfortunately they can't be a core of strategy with such small chance of a blood pick.
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Why do you say that they are very important? I found them to be nice but rather unimportant in the grand scheme of LA Pyth. Basically just gives you access to an endless stream of free assassins. Good, but nothing to write home about, given the weakness of assassins in general.
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June 19th, 2008, 09:24 PM
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Sergeant
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Join Date: Oct 2003
Posts: 262
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Re: Pythium revelers
Out of 100: 87 N1, 9 N2, 4 NB. It's fine.
Edit: It's not fine -- the unit says 20% chance.
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June 19th, 2008, 09:24 PM
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General
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Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
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Re: Pythium revelers
Quote:
Ironhawk said:
Quote:
ano said:
Blood revelers are very important for Pythium actually but unfortunately they can't be a core of strategy with such small chance of a blood pick.
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Why do you say that they are very important? I found them to be nice but rather unimportant in the grand scheme of LA Pyth. Basically just gives you access to an endless stream of free assassins. Good, but nothing to write home about, given the weakness of assassins in general.
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Revelers aren't even stealthy... what free assassins do you mean?
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There can be only one.
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June 19th, 2008, 09:27 PM
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Sergeant
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Join Date: Oct 2003
Posts: 262
Thanks: 1
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Re: Pythium revelers
He means the satyr assassins from the Orgy spell. Unfortunately, since each Reveler costs 30g over Serpent Cult's other N1 mages that's 600g for a point of blood and not, in my estimation, remotely worthwhile.
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