.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

winSPMBT: Main Battle Tank- Save $6.00
winSPWW2- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old June 27th, 2008, 06:31 PM

Coldshard Coldshard is offline
Corporal
 
Join Date: May 2008
Posts: 61
Thanks: 0
Thanked 0 Times in 0 Posts
Coldshard is on a distinguished road
Default Re: Countering Master Enslave...

Quote:
MaxWilson said:
What do you mean by "too late to matter"? Are you talking about defender advantage, i.e. Master Enslave on round 1 before the attacker can cast any counterspells? That issue is not unique to Master Enslave.
It is not unique to master enslave, that is true, but the defender advantage is pretty big.. and is magnified the later in the game that it gets.

This is just repeating what others have said in this thread though I just wanted to reiterate it again as it is such an important point.

On a side note though, I am currently thinking that mitigation and countering are different. Countering would be stopping something while it is occuring or putting something in place that stops the effect entirely.. They do share some things in common but comes down to degree.. giving all of your troops poison resist 100% effectively counters foul vapors while giving them all 50% (or giving half of them 100%) mitigates the damage. I hope that I am explaining that well enough to get my point across!
Reply With Quote
  #2  
Old June 27th, 2008, 07:03 PM

MaxWilson MaxWilson is offline
Major General
 
Join Date: Mar 2007
Location: Seattle
Posts: 2,497
Thanks: 165
Thanked 105 Times in 73 Posts
MaxWilson is on a distinguished road
Default Re: Countering Master Enslave...

I think we've come to agreement on Master Enslave and the defender advantage. You are using the notion of "countermeasure" in a nonstandard way (e.g. ECM in the real world emphatically does NOT preclude the possibility of ECCM, nor is it guaranteed to be 100% effective), but it would probably be off-topic for me to pursue the point.

Hmmm, actually maybe that was my fault for saying "counter" for short, since "counter" actually doesn't have a recognized meaning except "a wooden object that you put things on." Countermeasure = "an opposing, offsetting, or retaliatory measure."

-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"

["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:26 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2026, Shrapnel Games, Inc. - All Rights Reserved.