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July 12th, 2008, 05:12 PM
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BANNED USER
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Re: Real-world sensitivities and game names
No actual real world group is in Dom3, just a bunch of made up races that are kinda sorta like real world groups that exist or existed at one point. Seems kind of silly to get offended over that.
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July 12th, 2008, 05:22 PM
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Corporal
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Re: Real-world sensitivities and game names
Maybe my sarcasm detector is malfunctioning, but does anyone seriously get offended because of an ulmish commander named Adolph? Seriously? That's a real actual name that real actual people have in real life, just because the one guy ruined it for everyone doesn't make it less of an actual name that a random guy on the street could have.
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July 12th, 2008, 07:00 PM
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Lieutenant General
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Re: Real-world sensitivities and game names
Maybe I'd get offended if a Marignon commander were named Liberace. >.>
Or get offended that my people, the innocent cave dwelling Agarthans, are depicted as one eyed freaks in this game. We have two eyes dammit, TWO EYES!
O.O
People who get offended by words, are a bit silly. Maybe if those words describe malicious action or thought, that might be offensive - but that means that Dom3 is either universally offensive in nature, or universally innocent.
I think we all agree there is no malice from the devs. But I think what what this whole thing comes down to, is whether or not we even WANT to bulk up the community here with a bunch of people who would currently consider the game's content to be malicious in nature.  I'm gonna vote no - please god, don't let those people come and ruin this for everyone! <3
In truth, I think our only hope for those over sensitive neo-Puritans, is that we further saturate the creative media with things that they COULD find offensive. Eventually they will either all fly to the moon and leave us alone, or their children will grow up to see the error of their parents' ways, and we can all be happy and creative together. 
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July 12th, 2008, 08:39 PM
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Re: Real-world sensitivities and game names
JimMorrison: You're not the only man to ever become sensitive about his big one eyed monster. [img]/threads/images/Graemlins/Cold.gif[/img]
I'm also anti-PC. I'm pretty sure it's sucking out the soul of the human race through our eyeballs.
People get offended easily. I think it has something to do with it being illegal to chop at each other with battle axes, without a permit. In centuries past, you tended to let things go, because people hadn't yet perfected the reattachment of limbs and organs that we enjoy today. PC has grown from that, because now we've denied most violent recourses once open to our race, and have replaced them with video games, and you just can't simulate kicking someone in the nuts because he said your mother was fat. So we have to be careful about stepping on others' emotions, lest they blow things up, out of all proportion to the relative plumpness of their dear old mums.
But artistic expression remains artistic expression. You can choose to agree or disagree about art, and argue over how profound or significant or worthy a particular example of it is. You can hate it, and if you have the power to do so, you can even destroy it, but that doesn't change it's nature, or the deepseated desire and indominable demand and right and necessity and drive for humans to express ourselves in ways that go beyond-and yes, even if they also include-the needs of the animal.
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July 12th, 2008, 08:52 PM
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BANNED USER
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Re: Real-world sensitivities and game names
Ooooh how about a politically incorrect game...
A game where ALL commanders have to be named liberace (still planning that one, just for you Jim), hitler.
Stick a finger to PC!
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July 12th, 2008, 08:54 PM
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Re: Real-world sensitivities and game names
I wasn't aware that anyone has ever said they were offended by anything in the game. Except for the sexy banner ads.
Why bring this up when it seems to be a non-issue?
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I occasionally post something useful.
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July 12th, 2008, 09:19 PM
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Re: Real-world sensitivities and game names
I'd argue that the game is better for including "potentially offensive" material. It's a lot more educational that way, since exactly those sorts of things happened, and worse. Murder, rape, and torture happened. And then racism happened, and slavery, and genocide, and Eurocentrality in fantasy gaming.
Fun things happened, like the privelage of a noble to rape his vassal's bride on their wedding night, and the kidnapping and selling of children who had set out with the intention to free the holy land, in the Children's Cruisade. The Inquisition happened. Honest old women were burned at the stake. Heroes were crucified-and not just Christian ones, either. Entire species of animals were exterminated for purposes of entertainment. People tried their damnest-and I mean that term literally-to summon up demons from the pits of Hell, because they thought it was a good idea, having plum run out of ideas for evil things to do, themselves.
And bad things still do happen, believe it or not.
As far as using "potentially offensive" names in the game-please keep in mind that all publicity is good publicity. How many non Jews here had any idea what a Kohen was? How many non Indians know that the Rakshasas were an actual historical people? A better question might be: How many people here appreciate the works of H. P. Lovecraft, without sympathising with his racist, antisemetic viewpoints?
In the words of Plato, or maybe Socrates: "Knowledge is the only good I know of, ignorance, the only evil." Another good saying is "Beware the man who would keep knowledge from you, for he would be your master". I don't know who said that, off the top of my head, but I do have the power to look it up, and the will to form my own opinions about that saying, and the person who said it, separate the two, and take value from each, individually and as a sum.
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July 13th, 2008, 02:50 AM
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Major General
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Re: Real-world sensitivities and game names
Quote:
HoneyBadger said:
How many non Indians know that the Rakshasas were an actual historical people?
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Huh? At the risk of going back on-topic to Dominions--they were? I knew that Devas and Asuras are swapped in Zoroastrianism--Devas are the bad guys--but are Rakshasas the same way? Or do they come from somewhere else? Wikipedia just says they're demons and I couldn't find anything about historical connections. Do tell.
-Max
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July 13th, 2008, 10:41 AM
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Sergeant
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Re: Real-world sensitivities and game names
Quote:
HoneyBadger said:
Fun things happened, like the privelage of a noble to rape his vassal's bride on their wedding night, and the kidnapping and selling of children who had set out with the intention to free the holy land, in the Children's Cruisade.
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Fun things certainly happened, but not those two. Ius primae noctis never existed, and the so-called Children's Crusade didn't consist of children, but of youths, and they didn't end up being sold as slaves.
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July 14th, 2008, 07:50 AM
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General
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Re: Real-world sensitivities and game names
Quote:
HoneyBadger said: Another good saying is "Beware the man who would keep knowledge from you, for he would be your master". I don't know who said that, off the top of my head, but I do have the power to look it up, and the will to form my own opinions about that saying, and the person who said it, separate the two, and take value from each, individually and as a sum.
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That's from the computer game Sid Meier's Alpha Centauri.
Quote:
Commissioner Pravin Lal said: As the Americans learned so painfully in Earth's final century, free flow of information is the only safeguard against tyranny. The once-chained people whose leaders at last lose their grip on information flow will soon burst with freedom and vitality, but the free nation gradually constricting its grip on public discourse has begun its rapid slide into despotism. Beware of he who would deny you access to information, for in his heart he dreams himself your master.
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