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May 7th, 2002, 10:31 PM
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Captain
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Join Date: Sep 2000
Location: USA
Posts: 806
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Re: How Dumb Is Your Game AI?
My AI is so dumb that I can steal a bunch of ships with Intel, and it doesn't stay mad if I gift some of them back. Steal 5, gift 2, steal 5, gift 2, steal 5, gift 2, ... and we're still best buddies. Most humans wouldn't put up with that!
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Give me a scenario editor, or give me death! Pretty please???
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May 20th, 2002, 08:27 PM
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Corporal
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Join Date: Jan 2001
Location: Newport News, VA
Posts: 125
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Re: How Dumb Is Your Game AI?
I finished (declared myself the winner in) a game Last night (1.67 with TDM) and checked to see how the AI's were doing. They provided some data for this thread.
The Sergetti were attacking me relentlessly early, so I finally sent in a fleet and glassed their homeworld. It was defended by one cruiser and one weapons space station - no WP'S or sats or mines or fighters. It also contained the Sergetti's only ship yards - one on the planet and 3 in orbit. For the rest of the game, the Sergetti just sat around on their thumbs building units on their 19 other planets and getting "No Storage Available" 19 times in its log each turn.
The EEE had colonized all the gas giants in their area and had researched rock colonization, but they had not built any rock colony ships or colonized any of the excellent rock worlds. In fact, their 2 space yards and all their planets were idle. They were building nothing. They were, however, researching ice colonization so that they could also forget to colonize ice planets.
The Cue Cappa had a dozen or more space yards, but they were also idle.
The Colonials were "Warm" and "Receptive" with me the entire game but refused all treaties. They preferred to send cloaked light cruisers, one at a time, to attack my colonies. They died with up to 40 mines per planet in storage when I had no sweepers.
The Fezzran also had many mines, satellites and troops in storage and were building more. Their log was also mostly "No Storage Available."
The other AI's had similar problems. They all had maxed out their resource storage - usually 70K/90K/70K. They were all generating way more organics and radioactives than they need, and nobody seems to be able to launch a mine to actually protect a planet.
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May 20th, 2002, 09:05 PM
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National Security Advisor
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Join Date: Jan 2001
Location: Ohio
Posts: 8,450
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Re: How Dumb Is Your Game AI?
IMHO the two biggest weaknesses in the AI are demonstrated by your experience with the thumb-sitting Sergetti.
1. They can't seem to clear the construction queue when they hit a "storage full" message.
2. They can't scrap facilities to build a space yard.
These two issues prevent them from having a chance at rebuilding there empire after losing a couple of strategic planets, no matter how long they are ignored by the other players.
Geoschmo
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I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
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May 21st, 2002, 03:03 AM
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Captain
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Join Date: Jan 2002
Location: Calgary, Canada
Posts: 858
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Re: How Dumb Is Your Game AI?
My AI is so dumb it thinks my minefields are a great place to scrap obsolete ships. ... Whoops, did I say obsolete? Make that "all ships"! LOL
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Those who can, do.
Those who can't, teach.
Those who can't teach, slag.
http://se4-gaming.net/
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May 21st, 2002, 05:23 PM
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Lieutenant General
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Join Date: Jan 2001
Location: Oxford, UK
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Re: How Dumb Is Your Game AI?
Quote:
Originally posted by Grandpakim:
My AI is so dumb it thinks my minefields are a great place to scrap obsolete ships. ... Whoops, did I say obsolete? Make that "all ships"! LOL
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My AI is not stupid ! It builds medium-size transports loaded with sweepers and removes my 100 mines with a loss of just two ship !
This is Proportion's Xi'Chung. Medium size transport has size 600, available with Destroyers and Mine sweepers have cargo ability (albeit zero).
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It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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May 21st, 2002, 05:34 PM
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Colonel
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Join Date: Apr 2002
Location: Near Paris, France
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Re: How Dumb Is Your Game AI?
I like trading with the AI  : in my current game I play Drushoka, have a no-event war (no contact) with the Fazrah and a Trade Agr. with Amonkrie.
So I deal with them :
1st deal : give'em a non critical civilian tech lvl 1, some rads (4000) and ask for a ship, the biggest I see is a CL, I not even can build CL yet ... Agreed, they give me the ship, along with CL tech, APB lvl 1 and another tech I've forgotten. But yes, their engines 1 suck, I have CM drive ...
2nd deal : this time I give'em more rads and a comm link to the infamous Fazrah, ask for another CL... they refuse, but offer an "unknown ship" instead ... I agree  , what do I got ? AN ICE COLONY SHIP (I was Rock ...) LOADED WITH POP !!
I love dealing with the Amonkrie ... 
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May 21st, 2002, 06:38 PM
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BANNED USER
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Join Date: Nov 2001
Location: Near Boston, MA, USA
Posts: 2,471
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Re: How Dumb Is Your Game AI?
Situation:
Cluster Map
Bad News, I discover the Vendron (sp) on my southern flank.
(I have found this AI to be the toughest I have played against.)
Good news: We are separated by a black hole with a Damaging Warp Point leading to their space
I have an escort on a patrol that includes popping in and out of the black hole system.
What are the Vendron doing?
They have repeatedly sent fleets into the black hole system. In 30 turns, none have made it across to my space.
Lesson?
Vendron make bad Neighbors
Black Holes Make Good Neighbors of Vendron
Black Holes make wonderful Fences.
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