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  #1  
Old May 15th, 2002, 09:45 AM
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PvK PvK is offline
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Default Re: Proportions + Devnull + special ingredients = Derek\'s Mod Gold

I thought range didn't do anything with missile mounts, either, no?

In essence, you can't change the missile itself with a mount - only the launcher. So you've only got a few things to play with using missile mounts:

size
structure
cost
rate of fire

At least, that's what I thought.

PvK
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  #2  
Old May 15th, 2002, 11:56 PM

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Default Re: Proportions + Devnull + special ingredients = Derek\'s Mod Gold

Well, thouroughly depressingly, it appears you all were correct. You can not affect range, or damage with mounts for missiles. Well, you can actually reduce range, but not increase it. If you increase it, the game will let you fire at the increased range, but the missile will dissappear once it is outside it's normal range. If you decrease the range, the game won't let you fire outside the decreased range.

Anyways, I took out the missile mounts.

Derek
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Old May 16th, 2002, 02:17 AM
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Default Re: Proportions + Devnull + special ingredients = Derek\'s Mod Gold

Is it possible to set an upper hull level for mounts ?

If yes, then you can turn all arond : normal missile will have a long range, but only a "small" mount will be available for small hulls that gives a penalty to the range. Large hulls will have larger mounts with smaller penalty till they reach "normal" missile.
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Old May 16th, 2002, 02:23 AM

Derek Derek is offline
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Default Re: Proportions + Devnull + special ingredients = Derek\'s Mod Gold

No, unfortunately not. However, the AI will use the highest mount it is allowed to use for a certain hull size, so you won't see AI ships with lesser mounts. If two mounts have the same hull requirement, the AI will use whichever one comes Last in the compenhancement.txt file.

As modifiable as the game is, there are some limitations.

Derek
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Old May 16th, 2002, 03:29 AM
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Default Re: Proportions + Devnull + special ingredients = Derek\'s Mod Gold

I'm curious on how the luck trait applies to Derek's Mod. Yes, half the chance for bad events; but, half the chance for good events too, or double? On that note what are the frequency rates for medium or high catastrophy frequencies. 1 out of 20 for high and something like 1 out of 50 for medium? I have only once encountered a catastrophic event, and I was playing at a medium rate for the most part.

Then on to technology research rate. Am I going to be looking at impossibly long periods of research ie, 10-20 years the further I advanced, or would you recomend just playing with average tech cost.

I have been reading some of the previous Posts, and it looks like mounted missles are no good to use. Am I correct on that assumption? Thanks
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Old May 16th, 2002, 05:17 AM

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Default Re: Proportions + Devnull + special ingredients = Derek\'s Mod Gold

Quote:
Originally posted by tnarg:

I have been reading some of the previous Posts, and it looks like mounted missles are no good to use. Am I correct on that assumption? Thanks
Yes, you are correct. In the next release there won't be any special missile mounts, because they just don't work.

Quote:
Then on to technology research rate. Am I going to be looking at impossibly long periods of research ie, 10-20 years the further I advanced, or would you recomend just playing with average tech cost.
Well, I've been playing as much as I can, both for fun, and to figure out the bugs, and while I never get the huge amount of research points that you get in regular SEIV, I still slowly push it up to around 100k research points. This shouldn't take too long to research anything at that rate, except some of the highest levels of ship construction, and a few other techs.

The key is to research computers until you get Central Computer Complex III and then scrap one of the facilites on your homeworld and replace it with a CCC III. This will really help your research.

Derek
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  #7  
Old May 16th, 2002, 07:59 AM
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Default Re: Proportions + Devnull + special ingredients = Derek\'s Mod Gold

So do you play the game with the technology tech cost set to medium or high?
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