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Old August 3rd, 2008, 02:15 PM

Marek_Tucan Marek_Tucan is offline
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Default Re: Erk, Culture shock

Might have a harder time against a platoon of equal morale and skill, but with RPG's due to RPG longer range? Though might not be such an issue in a forest. However I managed in one PBEM to put out of service a platoon of Leo 2A4's with a platoon of sacrificed unsupported infantry, leaving two immobilised Leos for flank shots from T-72's once they arrived and with most of the infantry surviving. But of course, infantry are slow to move and are easily outmaneuvred by mechanised force.
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Old August 3rd, 2008, 04:40 PM
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Default Re: Erk, Culture shock

The ONLY change to infantry movement in the last few years was made to movement in built up urban areas. Nothing else except for slopes which count extra going up but not down whereas in the past they counted extra both ways. The end result is moving through forest generally costs two hexes per turn the same as it did in Version 1

Actually what you have proven is this:

We have reached the stage where no matter what we do SOMEBODYwill complain they liked it the way it was before so further change is pointless as it will only generate further complaint

Don
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Old August 3rd, 2008, 07:06 PM
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Default Re: Erk, Culture shock

Wasn't complaining as such, just making an observation. Sorry if it came over like a complaint.

Look at it this way, If I wasn't happy would I be playing endless streams of PBEM's with a mate? Would I have put all those many hours into the LZ X-ray campaign too?
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