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May 14th, 2002, 01:10 AM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
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Thanked 14 Times in 12 Posts
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Re: SE:IV Platinum Edition (voting topic)
Ok...
I vote for:
1 - Components that do research/intel
12 - Sats spread out around planet
14 - Race specific feuds
17 - "Out of Range", "In & Out of Range" tatics
22 - System randomizer for Map editor
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May 14th, 2002, 01:18 AM
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National Security Advisor
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Join Date: Nov 2000
Posts: 5,085
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Re: SE:IV Platinum Edition (voting topic)
1, 4, 8, 9, 23
__________________
Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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May 14th, 2002, 01:47 AM
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Private
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Join Date: May 2001
Posts: 36
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Re: SE:IV Platinum Edition (voting topic)
1,12,15, and 2 pts for #14-Blood Feuds.
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May 14th, 2002, 02:37 AM
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Private
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Join Date: Jul 2001
Location: Concord, CA, USA
Posts: 6
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Re: SE:IV Platinum Edition (voting topic)
2, 12, 26, 27, 29.
Hard choices!
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May 14th, 2002, 02:37 AM
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Corporal
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Join Date: Sep 2001
Location: PALMDALE ,CA ,US
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Re: SE:IV Platinum Edition (voting topic)
Picking five was so tough,I vote for 1,12,20,31,33,for me. 
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May 14th, 2002, 02:49 AM
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Private
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Join Date: Apr 2002
Location: Nebraska
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Re: SE:IV Platinum Edition (voting topic)
I vote for #12... & anything else that makes the AI "smarter" or gives it reasonable advantages. Truthfully, I just don't know enough about many of the other choices to make an informed selection.
Not included in your poll of the polls was to make the most recent game setup the new defaults for the next game.
Dog
K... 1 vote for #12 & 2 each for no's 16 & 17
[ May 14, 2002, 06:32 AM: Message edited by: Dogberry ]
__________________
Trespassers will be eaten, survivors will be few.
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May 14th, 2002, 03:07 AM
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First Lieutenant
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Join Date: Sep 2001
Location: Edmonton, Alberta, Canada
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Re: SE:IV Platinum Edition (voting topic)
dogberry:
hey, everybody's input is welcome here!
#12 is pretty popular, so it looks like you're right on target
In terms of "smartening" the AI, probably 16 & 17 are the best (tho there has been some suggestions that the AI can do these manouvers occassionally). number 12 would probably remove a tactical ploy that the AI cannot exploit.
So if you want to cast just 1 vote for 12, that's all right. You could cast all 5 votes on #12, or if you'd like you could split up your votes a little. Feel free to re-vote and I'll take the newest one (you could edit your post too)
__________________
Jimbob
The best way to have a good idea is to have lots of ideas.
-Linus Pauling
Take away paradox from the thinker and you have a professor.
-Søren Kierkegaard
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