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Old May 19th, 2002, 08:28 AM

RWittman RWittman is offline
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Default Re: Damm Range Check Errors

Here's a question, Has anyone ever seen an RCE in any other application software, I have not. I think that this is an application issue rather then an O/S one.

Not that system config would not have an impact on the RCE problem, but as I see it, there is some bug(s) in the SE4 code.

I would guess that an RCE is like an invalid table (matrix) lookup. Dim a table to 10,000 and then read index location 10,001. Boom, RCE.

Any thoughts?
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Old May 19th, 2002, 08:29 AM

RWittman RWittman is offline
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Default Re: Damm Range Check Errors



[ May 19, 2002, 07:31: Message edited by: RWittman ]
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Old May 19th, 2002, 10:15 AM

Phoenix-D Phoenix-D is offline
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Default Re: Damm Range Check Errors

"I would guess that an RCE is like an invalid table (matrix) lookup. Dim a table to 10,000 and then read index location 10,001. Boom, RCE."

Pretty much. It's not so much of an issue in other programs because SE4 has some tighter limits (which, I should note, rarely get hit in the unmodded game) and is both more and less flexible with modding. That and the AI cheats like a mofo on designs- it doesn't CARE about limits the human player has to abide by. You can have an AI stick twenty bridges, four space yards, and 200 engines on a ship if you do it right..

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Old May 19th, 2002, 10:15 AM

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Default Re: Damm Range Check Errors

"I would guess that an RCE is like an invalid table (matrix) lookup. Dim a table to 10,000 and then read index location 10,001. Boom, RCE."

Pretty much. It's not so much of an issue in other programs because SE4 has some tighter limits (which, I should note, rarely get hit in the unmodded game) and is both more and less flexible with modding. That and the AI cheats like a mofo on designs- it doesn't CARE about limits the human player has to abide by. You can have an AI stick twenty bridges, four space yards, and 200 engines on a ship if you do it right..

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Old May 20th, 2002, 10:13 PM
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Jmenschenfresser Jmenschenfresser is offline
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Default Re: Damm Range Check Errors

Speak of the devil, it has been said.

Started a new Gold game over the weekend and about 30 turns in...BAM...RCE. And I forgot to enable the autosave....crap.

To add to the poll:
Dell desktop
WIN ME
550mhz p3

First non-mod RCE I've had since about a month after I bought the game, which was Apr '01.
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Old May 21st, 2002, 01:11 AM
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Default Re: Damm Range Check Errors

Game/programming gurus: Question for those with knowledge in this area: I keep getting RCE's in the B5 mod, always involves the design minister. There are several pics missing for components. Would these missing pics be a possible cause of the RCE's? Wondering since when I right click on them with mouse button the PC locks and I have to ctl-atl-del and end task to free up again.

Me uses WIN98 SE with Athalon 500 mhz cpu/256 MB pci-100 RAM (ASUS K7M Motherboard).

[ May 21, 2002, 00:32: Message edited by: pathfinder ]
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Old May 21st, 2002, 05:08 AM
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Default Re: Damm Range Check Errors

I swear these metal mechanical beastie machines have a life of their own and just love to introduce Gremlins to frustrate us gamers. Prior to posting in this thread I did not have a single RCE for ages. Right after I posted, booted up my current game and wham 2 RCE's back to back, I am now saving just before ending each turn or two.
ugh...... Playing TDM Mod Pack 3.0

Dell, B733 XPS desktop, 128 RDRam, 64DDR Geoforce 4x agp, Windows 98 2E, PIII

be careful, be very very careful
look to the sky
its "THEM"

just some ideas Mac

[ May 21, 2002, 04:10: Message edited by: mac5732 ]
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