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  #1  
Old October 5th, 2008, 09:44 AM

Djuice Djuice is offline
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Default Re: Smoke vs buildings

I was referring to WinSPMBT, firing a Shmel @ a soft skin vehicle (truck) results in a devastating amount of casulties. I've been using it more then RPG type weapons in the game, since if alot more effective.
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Old October 5th, 2008, 10:54 AM
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redcoat2 redcoat2 is offline
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Default Re: Smoke vs buildings

The ‘Russia’s Arms’ (Оружие �*оссии) directory of Russian weaponry seems to say that the RPO-A thermobaric warhead is “intended” for use against infantry in buildings, fortifications and vehicles (soft skinned or lightly armoured).

There are two other types of rounds for the Shmel. The RPO-D, which is a red phosphorous smoke round and the RPO-Z, which is an incendiary round that can be used against buildings, soft skin vehicles and terrain covered by inflammable vegetation.

‘Russia’s Arms’ also says that in terms of blast, blinding (smoke) and incendiary effect these rounds are equivalent to 122mm artillery projectiles of a similar designation.
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Old October 5th, 2008, 03:28 PM
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Default Re: Smoke vs buildings

P.S. The RPO-M, also known as the RPO PDM-A ‘Shmel-M’, is an improved version of the RPO-A. The blast effect of the RPO-M thermobaric warhead is said to be comparable with that of a 155mm / 6" HE artillery shell.
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Old October 5th, 2008, 07:48 PM
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iCaMpWiThAWP iCaMpWiThAWP is offline
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Default Re: Smoke vs buildings

Quote:
Originally Posted by Djuice View Post
I was referring to WinSPMBT, firing a Shmel @ a soft skin vehicle (truck) results in a devastating amount of casulties. I've been using it more then RPG type weapons in the game, since if alot more effective.
Still, those are far more expensive, i use AT4/LAW/Bazooka/Panzerfaust/RPG for attacking light/unarmored vehicles
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