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January 3rd, 2009, 02:41 PM
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Sergeant
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Join Date: Oct 2007
Posts: 352
Thanks: 0
Thanked 8 Times in 8 Posts
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Re: Timewarp! - Game is live!
Throw in 6-7 harvesters of sorrow equipped with bane venom charms (something C'tis can produce in large quantities)and you also create an almost invulnerable force that can devastate an enemy economy in a very short period of time (since it takes a turn to move an army in, a turn to set it patrolling to reduce unrest, as long as you keep your HoS on the move you can permanently impair, and eventually destroy, an enemy economy quite quickly). All the while your city guards are keeping their army uselessly outside your walls while you set the stage for a successful battle and subsequent rollback... this is especially effective as MA C'tis because of your dominion effects.
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January 3rd, 2009, 07:33 PM
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Lieutenant General
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Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
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Re: Timewarp! - Game is live!
Well I wasn't trying to start a huge debate, was just pointing out that C'tis is considered to have some significant flaws, and then illustrating what those are thought to be.  I am not here to convince anyone.
I am just happy to see C'tis performing so well in this game, that's all. 
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January 3rd, 2009, 09:39 PM
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Major General
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Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
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Re: Timewarp! - Game is live!
Well every nation has some flaws ( maybe not Hinnom they are still overpowered ) but I'm just trying to state that I find C'tis a very good nation, and is actually one of my favorite along with Kailasa and Sauromatia, that's all.
Just my opinion, after all I find helheim to be a week nation which many people would argue.
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January 7th, 2009, 10:41 AM
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Corporal
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Join Date: Oct 2007
Location: Finland
Posts: 130
Thanks: 10
Thanked 3 Times in 3 Posts
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Re: Timewarp! - Game is live!
"Joern disappeared one day and was never seen again" -didn't know about that kind of random event (or spell?). Kind of mean.
Personally I like Citis but as the army size graph shows they loose troops just as fast as they build them. Wish they had something really effective like some rally big snakes with tough skins instead of the weak small ones that get shot easily.
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January 7th, 2009, 10:48 PM
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Sergeant
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Join Date: Jan 2008
Location: West Valley City, Utah
Posts: 207
Thanks: 9
Thanked 2 Times in 2 Posts
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Re: Timewarp! - Game is live!
Wazz up with MA T'ien Ch'i??? Pretty sure 8 stales in a row---AI da fools.
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January 7th, 2009, 11:25 PM
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Sergeant
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Join Date: Nov 2007
Posts: 397
Thanks: 14
Thanked 15 Times in 10 Posts
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Re: Timewarp! - Game is live!
Wazz up with Lanka not taking their cap?!
In all seriousness tho I'd prefer to not bother someone with setting the nation to ai when the nation is so close to just being eliminated. (I've already sent a pm to the player that subbed the position - they obviously have chosen not to, or have abandoned the forum)
I'll put it to a vote, all those in favor of getting the nation set to ai respond with aye. 
Last edited by Slobby; January 7th, 2009 at 11:34 PM..
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January 8th, 2009, 06:37 AM
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Sergeant
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Join Date: Jan 2008
Location: West Valley City, Utah
Posts: 207
Thanks: 9
Thanked 2 Times in 2 Posts
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Re: Timewarp! - Game is live!
Aye--8 turns with them not building up forces, etc. Someone should have easy pickings taking them out.
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January 8th, 2009, 08:28 AM
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Lieutenant General
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Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
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Re: Timewarp! - Game is live!
Quote:
Originally Posted by klagrok
Aye--8 turns with them not building up forces, etc. Someone should have easy pickings taking them out.
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They don't have any income. They own one small province, and a besieged castle, and what little income they get is eaten by a score of mages.
Unfortunately, those very mages (mage-priests, many of them) decimated the force that was to take the castle, and so I've been forced to just sit on them for the time being.
They'd be well done and gone, but Midgard decided to get all frisky with me. Ironic there, as they had violated the terms of our NAP by taking the Hinnom capital, which we had agreed that Lanka would take, and so I was going to come punish them anyways.  This whole game has been odd for Lanka, but we are proud and strong, and I've no doubt that those crusty iceberg huggers will get what's coming to them. Well and TC, they'll die sooner or later. >.>
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January 8th, 2009, 09:16 AM
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Major General
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Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
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Re: Timewarp! - Game is live!
Put the beast to AI. He'll charge and kill himself against Lanka. 
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January 8th, 2009, 07:27 PM
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Lieutenant General
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Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
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Re: Timewarp! - Game is live!
Quote:
Originally Posted by Executor
Put the beast to AI. He'll charge and kill himself against Lanka. 
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Oh I never considered that part. If he suicides against me, I'll be able to mop up more easily than if that cadre of mages can get me stuck in the gates again. 
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