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October 24th, 2008, 11:19 PM
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BANNED USER
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Join Date: May 2004
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Re: Guide to Marverni
Quote:
Originally Posted by Ming
MaxWilson,
On second thought, E9 might be more viable than I initially thought as it also gives Boar Warriors 20 prot when beserk, which is invaluable in the early game.
I wonder if any other player has thoughts on interesting variations on Baalz's excellent guide to play Marverni.
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Remember, there's a bug where units which are adding adding protection via items - bracers, and hmm I forget - there are two other items... but anyway - they get double the benefit they are otherwise entitled to from an E9 bless.
Some might consider it an exploit, so be advised.
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October 25th, 2008, 04:23 AM
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Lieutenant General
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Join Date: May 2008
Location: Utopia, Oregon
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Re: Guide to Marverni
It's because of the way it's coded - to insure that the blessed get boosted on both Body and Head protection (or only one or the other, if applicable).
This leads me to believe that anything that has a Prot or Def rating (that's not a weapon or shield) would get it - Krupp's Bracer, Cat Charm, and even Stone Bird, Flying Trident, and Gift of Kurgi.
I haven't tested all of those, but since the Cat Charm is purported to give the bonus, and only lists Defense.....
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October 25th, 2008, 05:27 AM
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General
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Re: Guide to Marverni
Quote:
Originally Posted by JimMorrison
This leads me to believe that anything that has a Prot or Def rating (that's not a weapon or shield) would get it - Krupp's Bracer, Cat Charm, and even Stone Bird, Flying Trident, and Gift of Kurgi.
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It's not a bug, it is WAD. You just don't expect misc items to add an armor like shields, helmets and body slot armors do. These are, exactly, Bracers of Protection (221), Cat Charm (224), Krupp's Bracers (278) and The Gift of Kurgi (296). The Dancing Trident (230), Astral Serpent (250) and Stone Bird (262) all give an additional weapon and thus are unaffected by an earth bless, but they might be affected by other blesses like Fire, Water, Death.
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October 25th, 2008, 12:11 PM
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BANNED USER
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Re: Guide to Marverni
There are bug reports about stone birds and fire blesses... so yes, I'd say fire blesses affect ...
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December 6th, 2008, 09:07 PM
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Major General
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Join Date: Mar 2007
Location: Seattle
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Re: Guide to Marverni
Quote:
Originally Posted by JimMorrison
It's because of the way it's coded - to insure that the blessed get boosted on both Body and Head protection (or only one or the other, if applicable).
This leads me to believe that anything that has a Prot or Def rating (that's not a weapon or shield) would get it - Krupp's Bracer, Cat Charm, and even Stone Bird, Flying Trident, and Gift of Kurgi.
I haven't tested all of those, but since the Cat Charm is purported to give the bonus, and only lists Defense.....
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E9 Cat Charm does not give +4 Prot. In retrospect this doesn't surprise me because Prot 0 Robes also do not give the bonus although Prot 3 Robes do. (IIRC Ktonian Necromancers have the Prot 0 version).
-Max
__________________
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Quick Ben - "lol pwned"
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