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Old November 5th, 2008, 03:41 PM
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AreaOfEffect AreaOfEffect is offline
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Default Re: Ooh, ooh, new info on patch page!

Maybe I don't play enough early-age games, but my most recent view of Yomi makes me believe that they can be extremely competitive as-is. My personal feeling is that a few elements within the faction overshadow the multitude of weapons and tactics they have at their disposal. The first being the Dia Oni's physical chassis and the other being throw flames.
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Old November 8th, 2008, 10:10 PM

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Default Re: Ooh, ooh, new info on patch page!

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Originally Posted by AreaOfEffect View Post
Maybe I don't play enough early-age games, but my most recent view of Yomi makes me believe that they can be extremely competitive as-is. My personal feeling is that a few elements within the faction overshadow the multitude of weapons and tactics they have at their disposal. The first being the Dia Oni's physical chassis and the other being throw flames.
No, there are a dozen races I can win with, but Yomi has too many weakneses. If you don't even script the flame throwing yomis - they *won't*. Aka, I've seen them just close to combat without tossing flames- on more than one occassion. Really pathetic.

Kristoffer tried yomi, I think to get a feel of how bad they were, and had his clock cleaned - like immediately.

Yomi just needs a few tweaks - and it could be a fun and interesting race... Why do yomi ghosts *not* need undead leadership by the way....

One of the niggling little annoyances - now I readily agree you can't impose that on the nation - but I do think demon priests should be undead.
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