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Old May 26th, 2002, 05:24 PM

Karel Karel is offline
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Default Re: SW-map

I was already using 'the completely unofficial star wars planetary database' created by Bob Vitas. I modified it into a more workeable spreadsheet (Autofilter on, etc). Bob Vitas database has more planets (1102 workable planets), but Andres database is more detailed regarding planetdescriptions and other spaceobects as spacestations. So I will use them both.

After the map is finished we could think about creating a real SW-SCENARIO. Some ideas:

It will start in the middle/end of the clonewars, with a struggling empire who subjugated a lot of systems. each subjugated system is controlled by a governer/senator. Some senators will be more rebellious than others, so big defeats for the empire should trigger a avalanche of uprisings.

The empire is secretly building a small death star.

the rebels are small and scattered, but possess: some factoryships, ships, a couple of colonies, a partnership with the Calamari AND the rebel headquarter with a small groundforce.

Rebel HQ:
-symbolizes the secret support of the enslaved galaxy.
-troop(so it can be transported)
-unreplacable, so the used components should be very expensive in price/quality ratio.
-50.000 minerals, 30.000 food, 30.000 rads, 20.000 science points and 10.000 intel points.

an good idea a saw some months ago in this forum (don't know the author): give some systems/planets distinctive advantages to simulate their experience with for example shipbuilding (kuat) or raising clones.

These are just some of my ideas. it is not very hard to implement them, just the time...if someone wants to help...

Start the criticism and ideas.

Andres is it oke that i (we?) use your files for the scenario. do you want to join this project?
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Old May 26th, 2002, 09:27 PM

Andrés Andrés is offline
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Default Re: SW-map

I was actually coping data of Bob Vitas' planetary database and from his much more complete encycopedia.
It has less planets because I'm still adding them, all planets that appeared in some of the maps are included, and I'm trying to find logic locations for the rest. Joining some systems to make some sectors smaller.

And yes once it's finished (this and the sw part of the sci-fi x-over mod) I can think of many scenarios in different places of the timeline.
From the Hyperspace War (-5000) and the Great Sith War (-4000), the Clone Wars (-40) and the Galactic Civil War (0) and finally the Yuuzhan Vong invasion (+20).
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Old May 29th, 2002, 06:50 AM
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Skulky Skulky is offline
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Default Re: SW-map

Just a thought, how about making it have a fat maintence reduction for onething to sim rebels lack of maintence costs (dont' know why?) and it coudl produce minerals i think there are abilites in there, not sure if it would actually work tho on a ship based comp
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