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Old November 15th, 2008, 10:46 AM
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Default Re: All MA Nations Game - "ComfortZone" - Full! - starts 11/17 - review map

Good morning! And might I say WOW...we filled 23 slots in under 3 days. Outstanding.

And the icing on the cake: Xeitor has provided the Fallacy map!

I've tweaked it ever so slightly, and it is now available at the bottom of the first post. I ask that everyone please download it and provide feedback asap. If there are no glaring problems, I will open the llamaserver game at 10pm GMT tonight, so design your pretenders accordingly.

The map is shown below. Velusian's version has the following characteristics, which haven't been changed:
1) There are no set starting locations.
2) All lands with fewer than 5 land neighbors are NoStart.
3) All seas with fewer than 4 sea neighbors are NoStart.
4) There are no preset magic sites.
5) There are 330 total provinces, 35 of which constitue a continuous central sea. (14.3 prov/player, be ready for a knife-fight!)
6) Mountains are impassable.
7) Invisible land bridges join the 2 continents.

A brief changelog from the original map:
1) Minor connectivity inconsistencies were resolved, mostly regarding impassable mountains. Overall map connectivity has not been significantly changed.
2) Mountain & Boarder Mountain terraintype issues were resolved, resulting in an overall increase in both. With such a tight packing of players, the boost to planatary resources will be helpful.
3) Many provinces were given the Fresh Water designation. This is a wet map, and should be treated as such. All inland lakes are considered Fresh Water, and provinces touching them were set accordingly. Total Fresh Water provinces have probably tripled, though this has no impact on gameplay other than altering the frequency of certain magic sites (and maybe population?).
4) Inland provinces adjacent to fjords were given a connection to the closest sea. It's not unreasonable to assume an aquatic amry could traverse up a fjord unopposed, as is supposed by the narrow causeway in the Eastern portion of the map. Plus it acts to increase connectivity, and therefore strategic options. In practice, only 6 new connections were made (represeted by the yellow lines in the image below)
5) All provinces with only 1 neighbor were changed to Caves. 4 total (represented by the orange dots). This is mostly for flavor, and is aesthetically pleasing
Click image for larger version

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Last edited by cleveland; November 15th, 2008 at 11:00 AM..
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