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				July 31st, 2000, 05:29 AM
			
			
			
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				 Re: The ssecret\'s out... 
 PRE-ORDER THIS GAME NOW!  Ok, so I downloaded the demo from one of the sites listed in this forum and although I have only gone through about 1/2 of the tutorial I am impressed.  The menu/tech tree seems very extensive but overall very intuitive.  I especially liked the possibilities that exist with the ship creation menu.  Shrapnel should be taking some market share in the Space 4x genre from the impersonal publishers with this one.  However, I am curious does anyone know why the info on the Shrapnel page says that a demo will not be available until 7 Aug?  Is this a different demo then the one available from Maldafor (sp)?  At any rate I can’t wait for the full Version, the graphics are very functional and more importantly I think the game play will be excellent, the multi-player possibilities making it even better. |  
	
		
	
	
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				July 31st, 2000, 04:55 PM
			
			
			
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					Join Date: Dec 1999 Location: Pittsburgh, PA, USA 
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				 Re: The ssecret\'s out... 
 While SE IV is pretty fun as a single person game, it's real value comes in as a PBEM game.  You'll be able to do turn based (or realtime!!!) games with up to 20 players.  And since so much of the game play is configurable, it's just tooooo cool.
 So yeah, the multi-player and PBEM possibilities are what really makes SE IV shine.
 
 John
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				July 31st, 2000, 09:09 PM
			
			
			
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 National Security Advisor |  | 
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				 Re: The ssecret\'s out... 
  quote:Originally posted by jars_u:
 ...However, I am curious does anyone know why the info on the Shrapnel page says that a demo will not be available until 7 Aug?  ...
 
 
I think there will be a newer demo Version.
 
PvK |  
	
		
	
	
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				July 31st, 2000, 09:22 PM
			
			
			
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				 Re: The ssecret\'s out... 
 Did SEIII have the simultanious turns for email play?
 Also, any support for internet play planned or is it email only?
 
 ------------------
 The Grumbling Grognard
 
 
 
				__________________The Grumbling Grognard
 
 I never could understand how an animal could gnaw it's own leg off...  Then I got married -- Henny Youngman (King of the One-liners)
 
 God said to me: I'm gonna kick your *** 'cause all you do is ask, ask, ask!  -- Ian Hunter
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				August 1st, 2000, 01:31 AM
			
			
			
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 Lieutenant Colonel |  | 
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				 Re: The ssecret\'s out... 
 The concept of "simultaneous email play" is sort of nonsensical.  By virtue of the way that PBEM works, it cannot be simultaneous.  It's turn based.
 SE IV does have simultaneous play as an option.  However, in my beta testing I did not try this option.  I prefer turn based to real-time.
 
 Hope that helps,
 
 John
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				August 1st, 2000, 03:41 AM
			
			
			
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 Major |  | 
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				 Re: The ssecret\'s out... 
 One of the most incredible things about the game is its massive customizable features.  (SE3 was the same way, but now you can customize EVERYTHING)I hope that MM wins big with this game!  This game is incredible and fun to play.
 
 I was looking at some of the other games.  Steel Beasts is a M1A2 sim right?  Thats what it looks like.
 The combat game thing that says "Used by militaries for training" looks interesting but I have to ask which countries?
 
 
				__________________When a cat is dropped, it always lands on its feet, and when toast is dropped, it always lands with the buttered side facing down. I propose to strap buttered toast to the back of a cat. The two will hover, spinning inches above the ground. With a giant buttered cat array, a high-speed monorail could easily link New York with Chicago.
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				August 1st, 2000, 07:57 AM
			
			
			
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				 Re: The ssecret\'s out... 
 The simultanious play option is anything but 'real time'.      The two are completely different.
 
In the simult. play option moves are plotted by all players and then they are all executed at the same time.  It can make for a much more 'realistic' feel sometimes.
 
For example, take a fast 'scout' and try to catch him with a slow battle cruiser and in IGOUGO turn based it is a black and white issue.  Either you have the MPs to reach him this turn or not...  BUT in simultanious movement you don't know, it all depends on the move of the scout.  If he 'runs' you will never catch him.  And that, IMO can be much more 'realistic'.
 
Give it a try, 'real-time' it is NOT.      
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The Grumbling Grognard
				__________________The Grumbling Grognard
 
 I never could understand how an animal could gnaw it's own leg off...  Then I got married -- Henny Youngman (King of the One-liners)
 
 God said to me: I'm gonna kick your *** 'cause all you do is ask, ask, ask!  -- Ian Hunter
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