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  #1  
Old November 20th, 2008, 12:26 AM
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Default Re: Ideas how to improve WinSP MBT/WW2 !

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Originally Posted by Marek_Tucan View Post
Idea: counterbattery as assignment (both for artillery and aircrafts).
Good idea. And a paracommando unit class.

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  #2  
Old November 20th, 2008, 08:00 AM

Marek_Tucan Marek_Tucan is offline
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Default Re: Ideas how to improve WinSP MBT/WW2 !

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Originally Posted by troopie View Post
Good idea. And a paracommando unit class.
I'd rather like offboard SAM first, am not a spec ops kind

But now seriously, I have fdorgotten answer already, so... Would it be possible to have a "beaten zone" effect for HMG's and MMG's wherever they're mounted? Mening mostly forts, as they are now quite weak re. causing suppression, compared to normal MG units.
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  #3  
Old November 20th, 2008, 10:48 AM
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Default Re: Ideas how to improve WinSP MBT/WW2 !

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Originally Posted by Marek_Tucan View Post
Quote:
Originally Posted by troopie View Post
Good idea. And a paracommando unit class.
I'd rather like offboard SAM first, am not a spec ops kind

But now seriously, I have fdorgotten answer already, so... Would it be possible to have a "beaten zone" effect for HMG's and MMG's wherever they're mounted? Mening mostly forts, as they are now quite weak re. causing suppression, compared to normal MG units.
Fort class (And bunker class in WW2) now generates blast circle for MG type weapons (Type=3 and wh=1). (5 minute fix ). 1 MG unit class was also missing from the filter in MBT - added.

MBT - the AGL class was not generating a blast circle. Bug! . Fixed.
Also - with a little tricky code the engine now determines if a class 3 weapon is an AGL, and generates a blast circle for these. So a Land Rover WMIK with GMG or BTR80+AGS is somewhat more effective!.

Andy
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  #4  
Old November 20th, 2008, 12:51 PM
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Default Re: Ideas how to improve WinSP MBT/WW2 !

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Originally Posted by Mobhack View Post

MBT - the AGL class was not generating a blast circle. Bug! . Fixed.

Andy

Good show - up to now they have been pretty useless: less use than a 2in Mortar!
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  #5  
Old February 28th, 2009, 02:46 PM
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Epoletov___SPR Epoletov___SPR is offline
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Default Re: Ideas how to improve WinSP MBT/WW2 !

Many times we (fans WinSP) are asked by a question...
Why from falling (it is destroyed by air defence) fighter-bomber does not jump out crew?

It probably to make in WinSP ?
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  #6  
Old February 28th, 2009, 04:03 PM
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Default Re: Ideas how to improve WinSP MBT/WW2 !

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Originally Posted by Epoletov___SPR View Post
Many times we (fans WinSP) are asked by a question...
Why from falling (it is destroyed by air defence) fighter-bomber does not jump out crew?

It probably to make in WinSP ?
What exactly would be the point for fighter-bombers, since there is nothing to re-crew (damaged planes return to base) and no core unit for the experience to be carried forwards by survivors in a campaign?.

Helos would be the only one from a campaign point of view that might benefit from crew bail out (they can be in the core) - but crashing helos kill all on board anyway. Helicopter crashes in reality tend to be pretty much 100% fatal.

Cheers
Andy
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  #7  
Old February 28th, 2009, 07:08 PM

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Default Re: Ideas how to improve WinSP MBT/WW2 !

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Originally Posted by Mobhack View Post
Helos would be the only one from a campaign point of view that might benefit from crew bail out (they can be in the core) - but crashing helos kill all on board anyway. Helicopter crashes in reality tend to be pretty much 100% fatal.

Cheers
Andy
What if they get popped while landed?
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  #8  
Old February 28th, 2009, 07:54 PM
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Default Re: Ideas how to improve WinSP MBT/WW2 !

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Originally Posted by RERomine View Post
Quote:
Originally Posted by Mobhack View Post
Helos would be the only one from a campaign point of view that might benefit from crew bail out (they can be in the core) - but crashing helos kill all on board anyway. Helicopter crashes in reality tend to be pretty much 100% fatal.

Cheers
Andy
What if they get popped while landed?
In the SP universe, they explode in a ball of flames. No survivors. It comes from the unit class. Planes and helos do not have splittable crews, nor do offmap arty, boats etc.

Andy
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