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Old November 26th, 2008, 09:23 PM

quantum_mechani quantum_mechani is offline
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Default Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion

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Originally Posted by Lokean View Post
It's too uneven, really. Since there's no built in victory condition the odds are good that some nations would simply get obliterated early.
I'm not sure it's that uneven, compared to an average map. RP wise I don't think getting completely wiped out is a huge issue- anyone that wants to keep up a guerrilla campaign can usually do so almost indefinitely. Anyway, I'd certainly volunteer for one of the 'at risk' nation and probably other vets would do the same.

I just think it would be hard to find a more perfect map for RP purposes.
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Old November 27th, 2008, 04:01 AM
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Lokean Lokean is offline
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Default Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion

I don't see why it could be thought of as a particularly good map for RP in general, or a narrative game such as I'm proposing in particular. I suppose the province names and poptypes being specifically chosen to reflect the terrain and proximity to nations is nice, but that's about it.

Plus, it restricts the possible nations, which is definitely going to hurt the chances of getting people writing, since there's less freedom to pick and play a nation you love.

If this one goes off acceptably I might make a semi-regular feature of it and put together pseudo-scenario maps for future games.

Last edited by Lokean; November 27th, 2008 at 04:15 AM..
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