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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

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  #1  
Old November 29th, 2008, 10:37 PM
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Lokean Lokean is offline
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Default Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion

Hence asking whether they favor the single age mod and which era they would prefer, were it not to be used.
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Old November 29th, 2008, 11:07 PM

quantum_mechani quantum_mechani is offline
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Default Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion

Well, my only point was it might get different results if people voted on whether to use combined mod _before_ they started picking nations. It's no big deal though, just arguing for the sake of arguing really. Sorry if I seem overly picky- I think it's great someone is finally getting an RP game started for dom3, and I'd surely play almost regardless of settings.
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Old November 29th, 2008, 11:18 PM
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Lokean Lokean is offline
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Default Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion

Wait, WHAT?!

*goes and changes the signup thread to reflect the fact that everone else is going to be playing modded versions of the carebears and he's playing LA R'lyeh*

As I say, even if I don't get to play in them forever, I'd like to see this game being the first of a generation of RP/narrative games, so ironing things out early is a good thing. Once this one gets underway I'm hoping for plenty of feedback as well as prose. Custom maps with a setup premise in broad strokes (like the unexplored landmass, for example) are certainly within my capacity and would serve to improve the feasibility of the games considerably, I would say.
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