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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

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Old November 30th, 2008, 12:40 AM

solmyr solmyr is offline
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Default Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion

Read the whole long thread. It's really an interesting game setting for me. In most MPs I played so far, players have little interaction with each other and I often get to know a distant nation when it is shown on the message board with "The God of XXX is banished" or something like that. What happens to these people also buries with them.

The RP style also adds to the flavor of the game. Though I'm not a native English speaker, I'll try my best if you guys allow me

I'll post my preference on sign up page.
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Old November 30th, 2008, 08:08 PM
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Lokean Lokean is offline
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Default Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion

For those joining me from the signup thread, hello.

Clearly, there's been a fair amount of opposition to the use of the Single Age Mod, and for the life of me I don't understand why. If we assume that there's only one of an incarnation of a nation I simply don't see how somebody else playing a nation from a different Age affects your nation or how you choose to engage with it through the game or through RP and narration. I understand that it must do, or there wouldn't be any opposition, but I just don't know how.
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