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December 9th, 2008, 10:06 AM
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First Lieutenant
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Join Date: Sep 2008
Location: Brazil/France/Somewhere over the Atlantic
Posts: 660
Thanks: 21
Thanked 30 Times in 19 Posts
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Re: Betio Island, November 20-23, 1943
found another error, marines on the reef cant wade ashore, the have to use the pier, that usually gets plastered by NGF
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December 6th, 2008, 10:30 AM
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Corporal
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Join Date: Dec 2008
Location: Geldern, Germany
Posts: 63
Thanks: 3
Thanked 9 Times in 9 Posts
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Re: Betio Island, November 20-23, 1943
Quote:
Originally Posted by iCaMpWiThAWP
...to prevent players form being able to pound every single inch of the island...
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Hi,
i think you'll need the amount of firepower and the ability to pound every single inch of the island twice.  In my last playtested game i'm in turn 31, have just assaulted over the runway from Red 1 and have spend more than 60 percent of the avaiable ammo...and still enemys everywhere...need more ammo.
Greetings
Chris
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February 23rd, 2009, 04:56 PM
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Corporal
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Join Date: Dec 2008
Location: Geldern, Germany
Posts: 63
Thanks: 3
Thanked 9 Times in 9 Posts
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Re: Betio Island, November 20-23, 1943
Hi,
I'm going to release version 0.97 of the scenario. Just playtesting it (i'm in turn 22). After that, i'll release it.
Changes (omly finetuning):
- minor changes in the replacement turns
- adjust BB HE ammo (decreased a little bit)
- adjust bunker and gun emplacement armor (mainly decreased; found a detailed after action report of the battle and the description of japanese defence works on Betio in the i-net)
- changed 81mm GL to 50mm GL (no 81mm found on island)
- add dug in Typ 95 Ha-Go
- add Lt. Hawkins's LVTP
- add more bunkers and japanese troops
- changes in the armory of some troops (jap. flamethrowers, GL etc.)
- relocation of some troops
If you have remarks/ideas/problems, please let me know.
Greetings :O)
Chris
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March 9th, 2009, 06:21 AM
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Corporal
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Join Date: Dec 2008
Location: Geldern, Germany
Posts: 63
Thanks: 3
Thanked 9 Times in 9 Posts
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Re: Betio Island, November 20-23, 1943
Hi,
version 0.97 is out.
Enjoy
:O)
Chris
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November 14th, 2011, 04:26 PM
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Corporal
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Join Date: Dec 2008
Location: Geldern, Germany
Posts: 63
Thanks: 3
Thanked 9 Times in 9 Posts
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Re: Betio Island, November 20-23, 1943
Hello,
version 2 is out (Tarawa light)
I've reduced the troops to 2/3 of original strength and the scenario is down from 500 to 421 units on the us marines side.
From this number, there are 95 landing craft, 47 bombardment units and 28 planes, so you can move 255 units in the battle (89 turns).
Also made some minor modifications.
Slot 440.
Have fun
Greetings
Chris
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