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  #1  
Old December 9th, 2008, 10:06 AM
iCaMpWiThAWP's Avatar

iCaMpWiThAWP iCaMpWiThAWP is offline
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Default Re: Betio Island, November 20-23, 1943

found another error, marines on the reef cant wade ashore, the have to use the pier, that usually gets plastered by NGF
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Old December 6th, 2008, 10:30 AM

RT-Baseman RT-Baseman is offline
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Default Re: Betio Island, November 20-23, 1943

Quote:
Originally Posted by iCaMpWiThAWP View Post
...to prevent players form being able to pound every single inch of the island...
Hi,

i think you'll need the amount of firepower and the ability to pound every single inch of the island twice. In my last playtested game i'm in turn 31, have just assaulted over the runway from Red 1 and have spend more than 60 percent of the avaiable ammo...and still enemys everywhere...need more ammo.

Greetings

Chris
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Old February 23rd, 2009, 04:56 PM

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Default Re: Betio Island, November 20-23, 1943

Hi,

I'm going to release version 0.97 of the scenario. Just playtesting it (i'm in turn 22). After that, i'll release it.

Changes (omly finetuning):

- minor changes in the replacement turns
- adjust BB HE ammo (decreased a little bit)
- adjust bunker and gun emplacement armor (mainly decreased; found a detailed after action report of the battle and the description of japanese defence works on Betio in the i-net)
- changed 81mm GL to 50mm GL (no 81mm found on island)
- add dug in Typ 95 Ha-Go
- add Lt. Hawkins's LVTP
- add more bunkers and japanese troops
- changes in the armory of some troops (jap. flamethrowers, GL etc.)
- relocation of some troops

If you have remarks/ideas/problems, please let me know.

Greetings :O)

Chris
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Old March 9th, 2009, 06:21 AM

RT-Baseman RT-Baseman is offline
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Default Re: Betio Island, November 20-23, 1943

Hi,

version 0.97 is out.

Enjoy

:O)

Chris
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Old November 14th, 2011, 04:26 PM

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Disk Re: Betio Island, November 20-23, 1943

Hello,

version 2 is out (Tarawa light)

I've reduced the troops to 2/3 of original strength and the scenario is down from 500 to 421 units on the us marines side.

From this number, there are 95 landing craft, 47 bombardment units and 28 planes, so you can move 255 units in the battle (89 turns).

Also made some minor modifications.

Slot 440.

Have fun

Greetings

Chris
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File Type: zip Tarawa v2.zip (85.0 KB, 173 views)
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