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  #1  
Old December 9th, 2008, 09:04 AM

RERomine RERomine is offline
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Default Re: DAR: Sicily

Turn 16

More enemy artillery on hill 4. No effect.

Scouts have reached the top of hill 2 and so far see nothing. The enemy are likely to be on the reverse side near objective group G2. Scouts also don't see anything around objective group G1.

Another enemy Sherman spotted near the West woods. It's too far out for the engineers to deal with, so my core elements will take care of it when they get into position. The scout unit that spotted the Sherman also spotted the remnants of the squad that had been run out of the West woods. They destroyed the squad.

Casualties

Friendly: Zero

Enemy: Estimated 5 casualties.
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  #2  
Old December 9th, 2008, 09:22 AM

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Default Re: DAR: Sicily

Turn 17

Enemy artillery hit some grenadier tracks heading to the rear after dropping their troops immobilizing one and damaging another.

Scouts still report no activity around objective group G1 or on hill 2.

Core infantry dismounting in West woods.

Casualties

Friendly: Zero

Enemy: Zero
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  #3  
Old December 9th, 2008, 09:35 AM

RERomine RERomine is offline
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Default Re: DAR: Sicily

Turn 18

Random enemy artillery hitting without causing damage.

Enemy infantry spotted South of objective group G1 between hills 1 and 2. One scout found them the hard way. Estimated platoon strength. Artillery plotted.

Enemy infantry spotted Southeast of objective group G3 next to two enemy Shermans. Estimated platoon strength. Artillery plotted.

My units continue to move into position. Top of hill 2 is clear.

Casualties

Friendly: Estimated 3 casualties.

Enemy: Zero
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  #4  
Old December 9th, 2008, 09:49 AM

RERomine RERomine is offline
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Default Re: DAR: Sicily

Turn 19

Enemy dropping mortar fire on hill 4 now. No effect.

Artillery started coming in on enemy positions. Enemy units are suppress. Will wait one more turn and then start advancing on those positions.

Enemy Sherman engaged one PzKw IVh from hill 3 with no effect. Scouts with panzerfausts are positioned in woods near this hill in case enemy tanks start moving from this sector.

One mark IVh stumbled across a M4A3(105) behind some trees. After a near penetrating hit, they withdrew and artillery was plotted.

Casualties

Friendly: Zero

Enemy: Zero

Last edited by RERomine; December 9th, 2008 at 09:56 AM..
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  #5  
Old December 9th, 2008, 10:09 AM

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Default Re: DAR: Sicily

Turn 20

Enemy mortar fire continuing to come in, making life difficult for me MG-42 teams on hill 4. My Tigers have moved off the hill as smoke from burning vehicles are making the position unsuitable as an overwatch position.

Artillery continuing to come in on enemy positions. Time to start moving against them. Grenadiers and engineers are prepared to move of the top of hill 2 toward objective groups G1 and G2. G2 hasn't been properly reconned yet, but scouts are moving that way.

Core infantry are prepared to move against enemy positions nearby and objective group G3.

A rookie mark IVh was destroyed by Sherman on hill 3. Hauptmann Krohner however, destroyed the Sherman scoring his 104th victory and he is not and never has been in a Tiger.

Casualties

Friendly: One PzKw IVh tank destroyed.

Enemy: One M4 (Early) tank destroyed.
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  #6  
Old December 9th, 2008, 10:32 AM

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Default Re: DAR: Sicily

Turn 21

The enemy is starting counter battery fire against my guns now. Some suppression as a result from their fire.

Engineers and grenadiers went over the top against the enemy positions. Several bazooka teams opened up on them, but suffered casualties from return fire.

Core infantry moved against objective group G3 and enemy positions nearby. Enemy infantry took a beating. Continuing friendly artillery came up short on one gun and hit my units. Some casualties resulted.

One platoon of Tigers is heading to hill 2 while the other platoon is heading toward the West woods.

Casualties

Friendly: Estimated 5 casualties.

Enemy: Estimated 10 casualties.
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  #7  
Old December 9th, 2008, 10:57 AM

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Default Re: DAR: Sicily

Turn 22

Enemy counter battery continuing. My off board guns returned fire with some effect.

Core infantry within 100m of objective group G3. Enemy infantry and tanks have been engaged. Infantry is running and two Shermans were destroyed. Enemy dropped some artillery on my units.

Enemy infantry between hills 1 and 2 are taking a beating from small arms fire and artillery. My engineers and grenadiers are pushing forward. They distroyed several bazooka teams. Another enemy squad was spotted. Artillery was shifted on target for immediate suppression. That unit suffered casualties from both the artillery and small arms fire. Scouts are within 50m of objective group G1, but are no going to move in because I don't want to trigger an enemy response before I have a large enough force there to hold it.

Artillery continued to suppress the enemy 105mm Sherman. Hauptmann Krohner popped out and scored his 105th kill.

Casualties

Friendly: Estimated 10 casualties.

Enemy: Two M4 (Early) tanks and one M4A3 (105) tank destroyed and estimated 20 casualties.
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