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  #1  
Old January 4th, 2009, 04:24 AM

lwarmonger lwarmonger is offline
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Default Re: Principe - EA Machiavellian newbie game - Game started!

Of course my preparations for war are not helped by me doing my turn completely and then not sending it in so I stale...

And Agartha is still alive! As is Abysia. One major fortress each, with a lot of summons inside (who can see in the dark, sadly).

The world situation as I see it.

Ulm and Mictlan: These two nations are fighting for supremecy for the western half of the North. Ulm seems to have more manpower and large numbers of mages, but Mictlan has the supercombatant and thug thing down cold. From the looks of things these two nations are currently quite evenly matched.

Marverni: Having cast Arcane Nexus, this nation is set to become even stronger than it already is. Large numbers of "Gift of Heaven" spamming communions control large swaths of territory in the South, and they hold one three province bridgehead in the north (which they purchased with a non-aggression pact 3 and 1500 gold... incidently which they have honored) from which it seems they plan to launch an offensive into Sauromatia.

Niefelheim and Ermor: These nations are locked in a fight to the finish in the South, it looks like Niefelheim has the upper hand. Niefelheim also seems to be closely allied to Marverni... how they plan to beat Marverni with Arcane Nexus bolstering Marverni's forces I have no idea, but I think that for the moment they are just glad they aren't on the target list.

Sauromatia, Agartha and Abysia: Agartha and Abysia are currently down to a couple minor provinces and their capital (in Abysia's case besieged, in Agartha's case not) and are both AI. After they went AI I (controlling Sauromatia) began focusing on internal development, and as a result they were not finished as quickly as they could have been. Sauromatia is quite wealthy (thanks to good scales) with many mages and strong in almost every path of magic. Large forces of cavalry and archers stand by to meet the enemies of the Witch Kings. Whether that will be enough to meet the druids' of Marverni (especially backed by Arcane Nexus) remains to be seen. It is also worth noting that Sauromatia has yet to start a single aggressive war... truly peaceful cannibals who like to remain in their swamps with their plentiful virgins!

Note that I share only one small border with Marverni, and cannot reach the bulk of their empire. Sauromatia implores other nations to combine against the caster of Arcane Nexus before it is too late!
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  #2  
Old January 4th, 2009, 09:50 AM

Illuminated One Illuminated One is offline
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Default Re: Principe - EA Machiavellian newbie game - Game started!

I'm glad you didn't drop out.
I was a bit worried that I'd have to fight AI again.
Sorry that I didn't extend the turn I came back only after hosting.


Some notes on the situation from my view:

Sauromatia controls a large part of the north undisputed - much more lands than Marverni. While they claim to be peaceful they are delving deeply into dark sorcery. They are amassing Heliophagi probably also Tartarians.
Who can name all the horrors they will unleash upon the world once they have finished Agartha and Abysia?
We only hope to cleanse the world through the light of the northern star. And we must act now before the Agarthans and Abysians go extinct.
Of course it's about saving the virgins, too!

(Damn now I did the propaganda after all... )
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