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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

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  #1  
Old January 27th, 2009, 01:03 AM

chrispedersen chrispedersen is offline
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Default Re: Sol - CBM EA Game on Llamaserver: Running

EA-Ermor would like to purchase Dwarven hammers... Inquiries welcome.
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  #2  
Old January 28th, 2009, 12:39 AM

chrispedersen chrispedersen is offline
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Default Re: Sol - CBM EA Game on Llamaserver: Running

Whats up with the game?
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  #3  
Old January 28th, 2009, 02:13 AM

Dragar Dragar is offline
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Default Re: Sol - CBM EA Game on Llamaserver: Running

yeah, looks like we've moved to 48 hour hosting? is everyone in favour of that? would be great to keep it moving quickly for as long as possible
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  #4  
Old January 28th, 2009, 10:56 AM

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Default Re: Sol - CBM EA Game on Llamaserver: Running

Yeah, quicker is usually better, but maybe someone needed a delay and PMed the host?

I dunno, I can live with 48h myself.
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  #5  
Old January 28th, 2009, 11:05 AM

chrispedersen chrispedersen is offline
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Default Re: Sol - CBM EA Game on Llamaserver: Running

Quicker = ), until life says otherwise = )
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  #6  
Old January 29th, 2009, 04:48 PM

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Default Re: Sol - CBM EA Game on Llamaserver: Running

I have had a bit of a messy schedule yesterday and today, so if it's possible to postpone the hosting for about 4h I would appreciate it.

It shouldn't take me very long to do the turn, but I'm just not sure I'm going to be at the computer with Dom3 on it in time to send it in.

Thanks in advance (I hope...)
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  #7  
Old January 29th, 2009, 06:43 PM

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Default Re: Sol - CBM EA Game on Llamaserver: Running

the game is set for about 6 hours from now.. was that enough or do you need more?
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  #8  
Old January 30th, 2009, 12:25 AM

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Default Re: Sol - CBM EA Game on Llamaserver: Running

It looks like I got it in in time anyway, the job for tonight got pushed back so it wasn't an issue.
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  #9  
Old February 1st, 2009, 07:09 PM

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Default Re: Sol - CBM EA Game on Llamaserver: Running

This game was behaving oddly earlier, not accepting turns because they were the "Wrong turn number". I've fixed that now.
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  #10  
Old February 2nd, 2009, 01:34 AM
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Default Re: Sol - CBM EA Game on Llamaserver: Running

Thanks a bunch Llama. Saved us from what might have been yet another technical problem for this game.
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