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Old January 11th, 2009, 04:12 PM

montieth montieth is offline
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Default Re: Carry Capacity for Jeep, Kuebelwagen, etc.

I do have to add, we're talking about a command element here. They're NOT just passengers. They're doing things. Talking on wireless sets, taking notes, looking at map boards, tallying various figures. You cannot do this when you're crammed on a vehicle in a set with someone else's elbow in your face.

Command sections rode around in a vehicle appropraite to their tasks OR setup a larger command post for better space and working environment.

http://www.mapleleafup.org/vehicles/.../restore3.html
http://www.goldbeach.org.uk/images/qlr.jpg

My thinking is that IF you have an HQ, you should have the appropriate vehicles and material to reflect this function. They're not just 6 guys stuck in a field somewhere in some trees twiddling their thumbs.
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Old January 12th, 2009, 04:06 AM
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PanzerBob PanzerBob is offline
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Lightbulb Re: Carry Capacity for Jeep, Kuebelwagen, etc.

Interesting you mention this as I have in the past when modding OOB's I have added an "HQ sect" if you will. Usually with vehicles of a HQ nature, CP, FO's, HQ Def, and the like. I have found them handy, and with the new Arty Routines I may go back and do it again.

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