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  #1  
Old January 24th, 2009, 12:29 PM

Incabulos Incabulos is offline
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Default Re: Rothfuss- Running

but that also costs you 240 points instead of 0.

Turmoil pays for luck. Otherwise you have to pay for both from somewhere else.
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  #2  
Old January 24th, 2009, 03:49 PM

pyg pyg is offline
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Default Re: Rothfuss- Running

I choose turmoil/luck scales because of the Pan's Maenad spawning. With order-3 games I get very few Maenads in my dominion. Anyway, this game I can't even afford the Pans to get the Maenads. My early strategy is to race to Alt-7 and employ hordes of well buffed chaff. I took an awake rainbow sage to do primarily [in order] research, site searching, and forging.

Also sort of key to my early strategy is to get a Pan early on that has Death magic (+25% chance) to summon Carrion Centaurs to reanimate more chaff. My first one did not.

In test games with Magic Sites 60 I often found neato indy mages adjacent to my capital and am relying on them somewhat for diversity. Are there any Amazons in MA? I don't think I've seen any yet.

Last turn Luck netted me 250g and increased pd +15 in my capital. I also had an unrest event.
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  #3  
Old January 28th, 2009, 10:52 PM

Trumanator Trumanator is offline
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Default Re: Rothfuss- Running

FYI, 2 dryads casting barkskin does not equal
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Originally Posted by pyg View Post
hordes of well buffed chaff.
As for my elite warriors dying... which is more expensive, 30 EW or 10-12 Minotaurs. I bet you weren't expecting the archers though And wait till my Marshmasters arrive to play with your guys. You've got so few mages its laughable.
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  #4  
Old January 25th, 2009, 11:13 AM

Incabulos Incabulos is offline
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Default Re: Rothfuss- Running

heh guess I forgot to submit my last turn after doing it. Durrr.
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  #5  
Old January 27th, 2009, 12:30 AM

statttis statttis is offline
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Default Re: Rothfuss- Running

This is the second game in a row where my expansion pretender runs into a giant pile of double bless troops. Straight to the hall of fame!


The good news is I've discovered a dozen air gems and I'm looking to trade them. I need fire, earth, nature, or death gems. Contact me by PM to make a deal.
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  #6  
Old January 24th, 2009, 01:02 AM

NKIcan NKIcan is offline
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Default Re: Rothfuss- Full

Fast expansion is well and good...if you can keep it up and hold on to what you get! Im not worried yet, slow and steady wins the race
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  #7  
Old January 24th, 2009, 01:57 AM

Trumanator Trumanator is offline
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Default Re: Rothfuss- Full

Pffft... once C'tis has another castle or two that research lead will disappear into the mists of time. And then wait till I hit const 4, 7 gem Skull Mentors FTW!!
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  #8  
Old January 24th, 2009, 04:43 PM

Trumanator Trumanator is offline
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Default Re: Rothfuss- Running

Yeah, luck is inherently a crapshoot. In a test game I was doing trying out Baalz' EA Caelum strategy I had a vamp count appear in my capital within the first 6 turns. This was with Luck 3!
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  #9  
Old January 27th, 2009, 02:20 AM

Trumanator Trumanator is offline
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Default Re: Rothfuss- Running

Where is Ashdod anyway? I can't find a single friggin' scout province! Not that C'tis dominion is helpful at keeping said scouts alive. <_<
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  #10  
Old January 27th, 2009, 03:00 AM

Incabulos Incabulos is offline
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Default Re: Rothfuss- Running

Ashdod sits North of the East wastelands at around 84

Last edited by Incabulos; January 27th, 2009 at 03:11 AM..
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