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Old January 28th, 2009, 09:52 PM

JMHawkins JMHawkins is offline
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Default Re: question on airplanes and patrol requirement

Bellarmin,

Great to hear there's a Pacific fan in Bavaria.

The aircraft do have differences, both between different nationalities and different periods of the war (Allied aircraft get much better later in the war, for example). But none of this is shown to the player just to keep things simple.

For a patrol requirement, if you don't allocate enough ships to patrol, when the Execute timer counts down to zero, it will reallocate enough ships to meet the requirement, cancelling whatever other operations it must. I have a feature request in the list for a possible future patch to give the player a warning first.

I'll add your two suggestions to the suggestion list for consideration.

Thanks,
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Old January 29th, 2009, 09:40 AM

Bellarmin Bellarmin is offline
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Default Re: question on airplanes and patrol requirement

John, thank you for the quick response! The points I mentioned above are now more obvious to me.

Your words on the aircraft confirm my impressions that the US Fighters get stronger during the game, especially in the late war.

In my last game I was forced to patrol the Japanese Home Islands with a strong TF and I was wondering why the program did not execute a Invasion order I gave to some carriers. Now I know the reason: I tried to ignore the patrol requirement and wasn´t aware of the reallocation rule.

Maybe it is not a bad idea to add those helpful clarifications to the manual (or to make an appendix document). And yes, it would be nice to see a warning message in the game.

I read the transcription of your chat and now I am really looking forward to an Atlantic and/or Mediterranean type of game (including submarines, convoys, merchant ships and destroyers for ASW).
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