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  #1  
Old February 11th, 2009, 08:36 AM
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Default Re: a few wishes

Chuck the game crews actually do a pretty good job on ammo selection, I know because I monitored a tank comp on a hill as ammo was critical & they switched ammo dependant on range & target pretty well as penetration was border line for a lot of targets. I was actually quite impressed & yes they sometimes wasted the good stuff but put that down to the pressure of battle & getting it wrong or simply having the wrong type ready to go.
HEAT also has a much higher variation in penetration level to simulate getting a square hit or not as makes a big diffrence to the plasma torch.
No idea how much of a boost nor do I want to know but I have killed stuff with armour way over the penetration levels.
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Old February 16th, 2009, 06:56 AM

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Default Re: a few wishes

Hi Imp

Its a playbalance issue.

How many units in the UK OOB carry a weapon that fires a HEAT shell with lower pen than the AP shell, none.
How many units in the US OOB carry a weapon that fires a HEAT shell with lower pen than the AP shell, one, M3 75mm GMC (114)
How many units in the German OOB carry a weapon that fires a HEAT shell with lower pen than the AP shell, countless.
I started to list them but when there were 38 units carrying weapon 50 I thought Id probably made my point, ie
So...
The recent change to the ammo selection algorithm (Firing HEAT when it should be AP) disadvantages the Germans and doesnt afect the UK/USA. Because the Germans have lots of weapons that fire a low pen HEAT round and a higher pen AP round, the allies dont.

Heres a list of all relevant German weapons and some of the units.
77 12.8cm KwK44 Maus 214
61 8.8cm KwK43 L71
62 8.8cm PaK43 L71 PaK Bunker 147; Pillbox 538
228 10.5cm FlaK 38
48 7.5cm KwK42 L70
51 7.5cm StK42 L70
59 8.8cm FlaK18/36
60 8.8cm KwK36 L56 PzKw VI Tiger 376; Tiger 849;
47 7.5cm KwK40 L48 PzKw IVh 026; PzKw IVj (+) 027; SdKfz 234/4 075; SdKfz 251/22 170; PzKw IVh 377; PzKw IVj 745;
50 7.5cm StK40 L48 I stopped here, there are 38 units with this gun (weapon 50).
52 7.5cm PaK40 L48
46 7.5cm KwK40 L43
49 7.5cm StK40 L43
54 7.5cm KwK44 L36
230 7.5cm LG40 PAW
23 4.7cm PaK 183f
21 4.7cm PaK 177i
22 4.7cm KwK 173f

So Normandy, The Brits and Americans load the correct shell, Those careless Germans! about one in every 7 shells they fire isnt the "right" shell
So clearly the Germans are having a lot more "pressure of battle & getting it wrong or simply having the wrong type ready to go" moments than the Allies. (The Brits actually dont have any)

From
http://www.achtungpanzer.com/panzerk...sd-kfz-181.htm
For the Tiger 1

"The hollow-charge Gr.39HL round....was sometimes exchanged for some of the HE load"

Suggesting HEAT wasnt popular and was seen as a substitute for HE rather than AP in the case of the tiger 1 anyway.

Best Regards Chuck.
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Old November 20th, 2010, 03:31 PM

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Default Re: a few wishes

Talking about wish lists and like to haves:

I’ve had a couple of occasions where a tank has been shot up or immobilized and the crew has bailed out. Would it be possible to add a function where if you get the crew to the left or right edge of the map, which ever is the “friendly” edge, you can “retreat” them off the map. I’ve moved crews back as far as I can and then had enemy units pop up and gun them down.
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Old November 20th, 2010, 04:51 PM
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Default Re: a few wishes

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Originally Posted by Slane View Post
Talking about wish lists and like to haves:

I’ve had a couple of occasions where a tank has been shot up or immobilized and the crew has bailed out. Would it be possible to add a function where if you get the crew to the left or right edge of the map, which ever is the “friendly” edge, you can “retreat” them off the map. I’ve moved crews back as far as I can and then had enemy units pop up and gun them down.
Happens already so not sure what you mean.
Move any unit onto the grey border hex & they exit next turn, cant be fired at once on it though indirect fire may still effect till they vanish
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Old November 23rd, 2010, 03:16 PM

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Default Re: a few wishes

I did not know that. I thought the gray border was the edge of the map and nothing else. I have never tried moving anything on to it. Thanks
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Old November 23rd, 2010, 04:04 PM
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Default Re: a few wishes

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I did not know that. I thought the gray border was the edge of the map and nothing else. I have never tried moving anything on to it. Thanks
No problem, its why you should not put on map arty to close to the map edge, they might route off never to be seen again
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Old July 14th, 2011, 08:53 PM

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Post Re: a few wishes

Can anyone tell me if there is a M25 Tank Transporter, the “Dragon Wagon” in the US, USMC or Allied nations OOB? I’ve been looking in the OOB’s and haven’t found it. If its not in there could it be added to the wishlist of things in the next version? Wikipedia shows it being in service from 1941 to 1955. Just asking.

Thanks
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Old July 14th, 2011, 11:27 PM
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Default Re: a few wishes

Quote:
Originally Posted by Slane View Post
Can anyone tell me if there is a M25 Tank Transporter, the “Dragon Wagon” in the US, USMC or Allied nations OOB? I’ve been looking in the OOB’s and haven’t found it. If its not in there could it be added to the wishlist of things in the next version? Wikipedia shows it being in service from 1941 to 1955. Just asking.

Thanks

Tank transporters are only used inbetween battles as recovery vehicles,and after the battle smoke is cleared,not essential while battle is in progress.

In a campaign in the repair/build phase it's clear you already have them,as tanks are hauled back to be fixed and ready.

Last edited by gila; July 14th, 2011 at 11:38 PM..
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Old July 14th, 2011, 11:34 PM

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Default Re: a few wishes

They are available in WinSPMBT just figured they would be in WW2.
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Old July 16th, 2011, 09:05 PM
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Default Re: a few wishes

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Originally Posted by Slane View Post
They are available in WinSPMBT just figured they would be in WW2.
I suppose you oould argue they would be usefull in combat situations where dozers or slow moving armour could be hauled forward.
Then they are on a large unarmoured target right
Not speaking for the developer's,but they are something that are not a high priority change to all OOB's imo,which are getting pretty full
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