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  #1  
Old June 4th, 2002, 04:03 PM
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geoschmo geoschmo is offline
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Default Re: PPB Balance Issue, Follow-up poll.

Tenryu,

I like where you are going with this. I am looking forward to your continuation.

This is pretty much where I am as far as making suggestions to Malfador lately. I am leaning less towards specific changes like weapon damage and research costs, stuff that we can already mod ourselves, and more towards adding abilities and control over stuff that is currently hardcoded and we have no or limited control over.

Not to get into an argument about the Ionic weapons, but merely as an example of this point, I was one of the ones that suggested the change to Ionic wepons to remove their shield/armor skipping ability. But my suggestion was made in combination with other suggested changes that would have given us the capability of giving weapons multiple damage types. Thus if someone wanted Ionic wepons to still skip all shields and armor and damage only engines it could be modded back in. Unfortunatly, Malfador only did the one and not the other. It's possible he may do the other eventually. It does seem to be the more complex of the two, so it would stand to reason it would take more work to do. But I don't know.

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Old June 4th, 2002, 04:13 PM
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Suicide Junkie Suicide Junkie is offline
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Default Re: PPB Balance Issue, Follow-up poll.

Quote:
For planets, your maximum, (unless you use the same quadrant over and over), varies from game to game but will be the total of all the planets capacities plus any planets you can make. You can control these values in the planet data and the settings files.
Note that you can create more planet space than you realize: given the proper mod files, you can manufacture planets out of nothingness, using a star as a catalyst. (Required object, but not used up in the process)

The memory limitations before RCEs occur are unknown at the moment.
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Old June 4th, 2002, 06:00 PM

Tenryu Tenryu is offline
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Default Re: PPB Balance Issue, Follow-up poll.

Quote:
Originally posted by geoschmo:
Tenryu,

I am leaning less towards specific changes like weapon damage and research costs, stuff that we can already mod ourselves, and more towards adding abilities and control over stuff that is currently hardcoded and we have no or limited control over.

Geoschmo
( Quick note, I am still at work, can't do much without getting pestered by some bugger or another.)

That is exactly where I am going. I even have an idea that might move it along. But it needs more (LONG) explaining before I drop it on ya'll. But it just might work, in any case, the discussion might put some things in their proper perspective.

I will continue this blab later tonight if my brain still semiworks then.
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Old June 4th, 2002, 06:03 PM

Tenryu Tenryu is offline
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Default Re: PPB Balance Issue, Follow-up poll.

Quote:
Originally posted by Suicide Junkie:

Note that you can create more planet space than you realize: given the proper mod files, you can manufacture planets out of nothingness, using a star as a catalyst. (Required object, but not used up in the process)

The memory limitations before RCEs occur are unknown at the moment.
Interesting. Thanks.
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Old June 5th, 2002, 05:26 AM

Tenryu Tenryu is offline
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Default Re: PPB Balance Issue, Follow-up poll.

I'll try and finish or at least continue my bla-blah in the morning, geoschmo. I'm too tired tonight. I am, BTW, sorry for sort of Hi-jacking your post. I didn't think I'd spew so much.
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Old June 5th, 2002, 05:56 AM

Baron Munchausen Baron Munchausen is offline
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Default Re: PPB Balance Issue, Follow-up poll.

Hey, you have to be a moderator to post a poll. I'm bummed. Do I have to pass Shrapnel's security clearance to be promoted to moderator?

Ah, well. All I wanted to do was post a 'joke' poll abouit polls anyway.
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Old June 5th, 2002, 05:57 AM
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Default Re: PPB Balance Issue, Follow-up poll.

What? When did that happen? Did you try and create a poll in this thread? If so, I think that you can only post polls in new threads.
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