.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2 > After Action Reports
Notices


 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #27  
Old February 27th, 2009, 10:19 AM
Imp's Avatar

Imp Imp is offline
General
 
Join Date: Jul 2008
Location: Uk
Posts: 3,308
Thanks: 98
Thanked 602 Times in 476 Posts
Imp is on a distinguished road
Default T6

NF> Spoters saw 2 37AA & 2 T-26 NW of N flags, further along that path & NE of depresion we are in 2 T-26 a platoon of infantry & a fairly nasty ATG were spied. 76obr pen 12 more than capable of saying goodbye to my armour. We are currently nearly a Km away in the South part of the depresion but it runs to within 500m before a bootleneck that then opens into about a 300m wide triangular depresion. From here the T-26s are 200m North & 1 AA gun is about 300m to the East & will be visible. It can probably see into the bottle neck. Sniper has a look & spots another AA closer to the bottle neck then climbs back into the depresion jumps on his bike & drives most of the way round to it. Taxis manage to get adjacent to N slope exiting with rest following befroe I have what one can only call a major error in judgement. Truck takes a shortcut as plane wreckage blocks LOS only to discover 500m ahead of seen units is a Maxim HMG, luck holds one man down its mobile & 2 squads at L1 spot it. Now 2 tanks have to engage it using plane for cover. Its sent running but the jigs up Ivan knows I am here now.
CF> Inc Scout party here as both going for same objective, Scout moves out down the depresion 231s drive 400m to the next outcrop recieving no fire. Thats as far as they can go without ending turn exposed. The rest here throw caution to the wind troops are on tanks & heading for 231s last position, an ATG & FOO just arrived there & a MMG is on the way.
Further South the scout gets on the high grass there is a platoon here s 233Fu does his thing supported by M3 & Ram, troops move up & finnish the job leaving 3 running squads. Everybody is going to make the 400m dash to the woods here chasing the soviets so vehicles start mounting the rise & picking up some passengers. If fires going to come it will be from the NE.
SF> One squad is hard to get at & a cock up with LOS means I lose 2 men getting to him, a scout & squad are chasing 4 units down the road, the rest are now in the woods though may be able to get a few where it rises, slowly reducing there numbers.
Having to relocate more mortars due to rapid advance, lots of arty this turn all single guns mortars but only one falls nearby. Stopping CB once his batts fires hes getting nothing to hit.
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:14 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.