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Old March 19th, 2009, 12:33 PM

Sombre Sombre is offline
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Default Re: Jomon, Broken Swords v0.8 RELEASED

2 paths only, correct.
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Old January 12th, 2010, 11:59 AM
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SlipperyJim SlipperyJim is offline
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Default Re: Jomon, Broken Swords v0.8 RELEASED

Thread Necromancy!

(Enchantment-3, requires a D2 caster, costs 8 death gems....)

I started a new SP game with Jomon Broken last night. Sombre is right: This mod is an overlooked gem. Good flavor, nice units ... just a good mod.

Here are my thoughts so far....

My pretender is an S6B6 awake Blood Fountain. Scales are Order-3, Growth-3, Misfortune-2, Drain-2. I saw the Shrine Maidens -- sacred blood hunters for 100 gold each -- and I decided to go blood-crazy. More blood!

First thoughts about expansion: Even without a great bless, the Sheathless Ones are pretty tough. They cut through indies like a hot knife through butter. Then they did the same when I accidentally bumped into a Bogarus expansion party. Heh. Poor saps.

That said, I don't think that Jomon Broken is a bless nation. The Sheathless Ones are your only sacred troop, and they're cap-only. Heavy blesses for cap-only sacreds seem like a bit of a waste to me. Anyway, as I mentioned above, the Sheathless Ones don't need a bless to be plenty dangerous. So why bother?

Misfortune was probably a mistake. Jomon Broken does not have great PD, and I'm having trouble with barbarian attacks. I should have done something else for those points. Maybe I should have put my god to sleep....

Anyway, a fun mod. Thanks, Sombre!
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