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  #1  
Old March 31st, 2009, 02:15 PM
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Default Re: Night Illumination

Well...if a unit of yours fires more than once from a location, even if it is hidden, it is only a matter of time before it is lcoated by the enemy, especialy if there are enemy units close enough to be able to locate it. Not exactly what you were asking, but I think that was covered by Marek.
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Old March 31st, 2009, 03:02 PM
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Default Re: Night Illumination

I guess what I'm trying to say is that some of my units which had not fired at the enemy or within the enemy's (theoretical) LOS (including visibility of 2) seemed to be spotted while adjacent to a fire hex. At first I assumed this was the fire emitting a large amount of light on the surrounding hexes. It turns out this not the case because the game doesn't emulate "darkness", just visibility which are 2 different things. Perhaps being ADJACENT to a fire hex effects moral the same as being IN it?

I want to restate that I am not requesting this as a feature. The game is PLENTY good the way it is
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Old April 1st, 2009, 05:26 AM
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Default Re: Night Illumination

Quote:
Perhaps being ADJACENT to a fire hex effects moral the same as being IN it?
Dont take as gospel but if you are talking fire from your own wrecks its not the fire but the sight of your burning vehicles that effects morale in the area.
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Old April 1st, 2009, 10:14 AM
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Default Re: Night Illumination

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Originally Posted by Imp View Post
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Perhaps being ADJACENT to a fire hex effects moral the same as being IN it?
Dont take as gospel but if you are talking fire from your own wrecks its not the fire but the sight of your burning vehicles that effects morale in the area.
Correct - own wrecks within 500m or so have a very small S addition. (Large one in the turn they brewed up of course!)

Andy
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