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Old April 7th, 2009, 03:18 PM
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Default Re: Don't Feel Sorry For The AI

On the weather it does not realy mater what type it is as game cant model gunflashes starshells etc tend to regard anything under 30 hexes as inclement weather or night dusk dawn & like DD adjust settings though rally had not occured to me. With TI units adjusting becomes a bit of a problem usually just restrict search slightly.
The premise for the above & assume DDs is the same if visibility is set to say 10 hexes thats the max distance you can see for whatever reason. But poor weather or night means you can only see well to less than that vehicles will be visible at max range infantry perhaps half.
While it would be nice to have weather probably beyond the engine you would need wind to. Seeing firing into a rainstorm upwind would be a lot harder than downwind.
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Old April 7th, 2009, 05:12 PM

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Default Re: Don't Feel Sorry For The AI

You guys are missing my point. All I'm saying is we should have a picture or text description telling us: A) time of day (night or day or dusk or dawn), B) What the weather is like. Thats it, not simulating its effects, even the DoD doesn't have computers powerful enough for that, just a meaningful message about what the weather/time of day is. Let the player go with that how he pleases.

TY DD for your help

Andrew

Last edited by Ramm; April 7th, 2009 at 05:31 PM..
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Old April 7th, 2009, 06:32 PM
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Default Re: Don't Feel Sorry For The AI

Quote:
Originally Posted by Ramm View Post
You guys are missing my point. All I'm saying is we should have a picture or text description telling us: A) time of day (night or day or dusk or dawn), B) What the weather is like. Thats it, not simulating its effects, even the DoD doesn't have computers powerful enough for that, just a meaningful message about what the weather/time of day is. Let the player go with that how he pleases.

TY DD for your help

Andrew
I see what you are getting at but at the moment its up to the players imagination is it night or perhaps you are in the Pacific so imagine a heavy rainstorm its your call as they both play the same.
If you like take the chart DD has given you & each time you play look at it to decide possible weathers or roll a die to decide for you.
The only thing I would say moonless night with no civilisation nearby (as in city lights) is pitch black even in the open range should be very low.

Last edited by Imp; April 7th, 2009 at 06:34 PM.. Reason: Dons a quick typer
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Old April 7th, 2009, 07:07 PM
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Default Re: Don't Feel Sorry For The AI

Quote:
Originally Posted by Ramm View Post
You guys are missing my point. All I'm saying is we should have a picture or text description telling us: A) time of day (night or day or dusk or dawn), B) What the weather is like. Thats it, not simulating its effects, even the DoD doesn't have computers powerful enough for that, just a meaningful message about what the weather/time of day is. Let the player go with that how he pleases.

TY DD for your help

Andrew
I'm thinking you recalling SPWaW and the little window showing the weather and time of day, and even had sounds like T-storms and wind in low visabilty {dust storms) in the desert.
Wish this game had that
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