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April 24th, 2009, 11:29 AM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,462
Thanks: 34
Thanked 59 Times in 37 Posts
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Re: Lychantrops' amulet effects on national heroes
I don't know for sure what the tag is but Baalz many times said that Kraken didn't transform into werewolf for about 200 turns or even more.
Maybe pebble suit has different mechanics...
Will test it.
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April 24th, 2009, 02:19 PM
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BANNED USER
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Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
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Re: Lychantrops' amulet effects on national heroes
I wonder if being low on hit points contributes to the chance of change. I only mention it as it is so with fever fetishes.. and reusing code is good practise.
As a test, 10 creatures at 5 hp diseased, vs 10 creatures at 10 hp.
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April 24th, 2009, 03:37 PM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
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Thanked 662 Times in 142 Posts
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Re: Lychantrops' amulet effects on national heroes
Quote:
Originally Posted by ano
I don't know for sure what the tag is but Baalz many times said that Kraken didn't transform into werewolf for about 200 turns or even more.
Maybe pebble suit has different mechanics...
Will test it.
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It's possible that it's the pretender flag, several things don't affect pretenders. The Kraken was the only thing I've ever done an extended test on, though a I mentioned I've occasionally stuck them on things I thought unlikely to change since then (angels, demons etc) and not seen one turn.
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