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May 4th, 2009, 01:07 PM
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Major General
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Join Date: Sep 2006
Posts: 2,198
Thanks: 90
Thanked 32 Times in 22 Posts
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Re: Qwerty - MA team game. Running
You mean like, Rocky, the more beat up you got, the meaner you became.
Wow! Really spooky to end exactly 1 year later! Not planned at all.
The game was really epic, it was full of magic rich sites, overflowing in fact, Arcane Nexus was cast by 2 different nations, same with Forge of Ancients. Astral Corruption was up virtually the entire endgame. I alone had cast Tartarian Gate 50+ times. It was also a vicious none stop battle virtually from year 1 till the end, the NE Africa bit of the map turned into a carnage zone where army after army, thug after thug, SC after SC came to fight and die. All in all really good fun... 
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May 4th, 2009, 03:25 PM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: Qwerty - MA team game. Running
Quote:
Originally Posted by Meglobob
You mean like, Rocky, the more beat up you got, the meaner you became.
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More like the more beat up I got the more pathetic I became. Thus good hearted champions took pity on me and saved me from certain defeat
Quote:
Originally Posted by Meglobob
The game was really epic, it was full of magic rich sites, overflowing in fact, Arcane Nexus was cast by 2 different nations, same with Forge of Ancients. Astral Corruption was up virtually the entire endgame. I alone had cast Tartarian Gate 50+ times. It was also a vicious none stop battle virtually from year 1 till the end, the NE Africa bit of the map turned into a carnage zone where army after army, thug after thug, SC after SC came to fight and die. All in all really good fun... 
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 re. the NE Africa death arena. The amount of blood spilled on these accursed dunes was w/o parallel. It was as you describe, a mad dance in which provinces changed hand routinely and armies, thugs and SCs searched and found their deaths.
It was there for example that I one time lost a huge army (20+ mages, hundreds of troops, ice deamons and undeads escorted by a few tartarian and ID SCs to a well coordinated teleport+wrathfull skies+ rudra's from hell ambush set upon me by Kuritza -- that hurt btw)
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May 4th, 2009, 04:06 PM
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First Lieutenant
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Join Date: May 2005
Posts: 660
Thanks: 63
Thanked 75 Times in 31 Posts
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Re: Qwerty - MA team game. Running
Quote:
Originally Posted by WraithLord
It was there for example that I one time lost a huge army (20+ mages, hundreds of troops, ice deamons and undeads escorted by a few tartarian and ID SCs to a well coordinated teleport+wrathfull skies+ rudra's from hell ambush set upon me by Kuritza -- that hurt btw)
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Yes, that was one of our best moments in this game. We spent at least 100 pearls on teleport spells alone. I have to say, it was completely his idea and I thought it too risky, but he managed it. We lost 1 equipped Rudra on retreat after your dog swallowed it, and some less important units. BTW, we planned second such attack on Man capital to stop capital-only mages production after dealing with Arco. Also, we were really impressed with your tartarian production speed without any means of healing them.
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May 4th, 2009, 04:30 PM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: Qwerty - MA team game. Running
Towards midgame I started crunching anywhere between 3-6 tartarians per turn (depending on D gems availability). W/O those undead mammoths Ctis would have been overrun.
BTW, you would not have been the first to try and invade Man's capital 
ano and karnoza were that close to that but a combination of timing and awesome luck on my part caused them big losses that turn. I even managed to charm one of their tartarians. I think it was the same turn that you guys gave them the notice on canceling the NAP and the same turn they decided they had enough of the endless world encompassing war.
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