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Old May 9th, 2009, 06:06 PM
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Default Re: Wild Red - MA game (in progress)

I don't believe you are being steamrollered?? please correct me if I am wrong.

I missed hosting by 20 minutes on Saturday - it sounds like that caused me greater damage than this one for you, as I was unable to protect my thugs from being mind hunted, and my responding attack (and a crucial forging) did not occur...

extended hosting by 24 hrs due to the status of the turn having been in question.
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Old May 9th, 2009, 09:45 PM
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Default Re: Wild Red - MA game (in progress)

Forgive me for being dumb, but how exactly does a game get hosted missing a turn that arrived before the due date? Unless there is some known issue with Llamaserver not checking for turns that have arrived before it hosts the game, I fail to see the argument involved.

And I agree with others that re-hosting shouldn't be done except when there is a server problem. It can make quite a difference in the outcome of the game for other players who did fine getting their turns in and/or asked for extensions when they needed it.
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