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Old May 27th, 2009, 11:30 PM

Calchet Calchet is offline
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Default Re: Beginner's Guide to C'tis MA

Unless I misremember seasonal heat variation, I do believe taking heat 3 rather than 2 is a worthwhile proposal:

While at heat 2, your provinces will vary between 1 and 3 depending on season, for an average of 2, a maxed-out heat will see it varying between 2 and 3, with an average somewhere around 2.66 - in essence, giving you the full point value for a lesser increase in heat. (It also leaves you more resistant to the province-chilling ritual, which is handy for your cold-blooded forces.)
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Old May 28th, 2009, 01:47 PM

P3D P3D is offline
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Default Re: Beginner's Guide to C'tis MA

For cold-blooded troops and magi you want H3, as there's no way to get rid of the Cold-blooded encumbrance penalty (save turning into undead).
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Old May 28th, 2009, 03:08 PM

dirtywick dirtywick is offline
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Default Re: Beginner's Guide to C'tis MA

There's logic to that. I agree. I guess the only contention I'd have to that is how it effects income in the core of your empire where your dominion is high, however combat effectiveness is probably a lot more important.
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Old May 29th, 2009, 04:07 PM

chrispedersen chrispedersen is offline
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Default Re: Beginner's Guide to C'tis MA

Quote:
Originally Posted by dirtywick View Post
There's logic to that. I agree. I guess the only contention I'd have to that is how it effects income in the core of your empire where your dominion is high, however combat effectiveness is probably a lot more important.
yes, but effects on neighbors are worse....
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