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				June 28th, 2009, 11:12 AM
			
			
			
		  
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				Re: Need to kill a golem...
	
			 
             
			
		
		
		
		It is possible, and indeed likely, that he'll use 2 S for the mind dual rather than one. The AI sometimes does this to reduce fatigue. 
I read somewhere that the AI can even decide to use more than 1 additional gem for casting. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				June 28th, 2009, 11:20 AM
			
			
			
		  
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				Re: Need to kill a golem...
			 
             
			
		
		
		
		"    * Wind Ride : commanders with earth magic of 4 or more, size 6 or ethereal are not affected. 
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Golem is size 4 or 5 IIRC. Use wind ride and set up something appropriate to help the PD kill him. Like shatter spam, or magic dual    
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				June 29th, 2009, 02:06 PM
			
			
			
		  
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				Re: Need to kill a golem...
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				
					Originally Posted by  WraithLord
					 
				 
				"    * Wind Ride : commanders with earth magic of 4 or more, size 6 or ethereal are not affected. 
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Golem is size 4 or 5 IIRC. Use wind ride and set up something appropriate to help the PD kill him. Like shatter spam, or magic dual    
			
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 I believe Wind Ride is still bugged and will with high probability drop the commander somewhere en route to the ambush.
 
-Max  
		
	
		
		
		
		
		
		
			
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				June 30th, 2009, 09:33 PM
			
			
			
		  
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				Re: Need to kill a golem...
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				
					Originally Posted by  Viajero
					 
				 
				Magic Duel is 100 (1 S gem required) fatigue and Returning is 200 (2 S gem required), both S1 spells. 
 
Assuming you have a mage with S2 scripted to first Magic Duel then Returning with just 3 S gems , can he cast both from a fatigue point of view? or does fatigue after Magic Duel (fatigue 100 / (1+2-1) = 50 ) need to be recovered down to zero before being able to cast Returning? 
			
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 Well since it's a single golem why even worry about casting returning?  I wouldn't risk a good level_4 or higher astral mage. Don't you have some level_1 and/or level_2  astral mages who can march with an army which also fields units/thugs with the cold aura?
 
In a current game I have several level_1 astral mages who's first order is magic duel for the pure purpose of a teleporting golem.  The magic duel only involves the current base level of astral magic for each involved, thus any item or spell buffs won't make a difference.  
		
	
		
		
		
		
		
		
			
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				June 30th, 2009, 05:41 AM
			
			
			
		  
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				Re: Need to kill a golem...
			 
             
			
		
		
		
		I tried Wind Riding a size 4 non-mage unit quite a few times, and succeeded only once. It's a spell currently with serious limitations, whether bugged or WAD. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				June 30th, 2009, 11:05 AM
			
			
			
		  
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				Re: Need to kill a golem...
			 
             
			
		
		
		
		Yep, that's kind of annoying especially as it would make sense to windride enemy scs into armies supposed to kill them. Windriding a human around less so. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				June 30th, 2009, 09:37 PM
			
			
			
		  
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				Re: Need to kill a golem...
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				
					Originally Posted by  Agema
					 
				 
				I tried Wind Riding a size 4 non-mage unit quite a few times, and succeeded only once. It's a spell currently with serious limitations, whether bugged or WAD. 
			
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 I completely agree... ideally I think the spell should be enhanced to wind ride a target into another target province.  This way you could toss one enemy commander into another enemy province.  
 
Perhaps in Dominions_4...  another time.  
		
	
		
		
		
		
		
		
			
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				July 3rd, 2009, 10:18 AM
			
			
			
		  
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				Re: Need to kill a golem...
			 
             
			
		
		
		
		
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					Originally Posted by  NTJedi
					 
				 
				I completely agree... ideally I think the spell should be enhanced to wind ride a target into another target province.  This way you could toss one enemy commander into another enemy province.   
 
Perhaps in Dominions_4...  another time. 
			
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