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June 30th, 2009, 01:09 PM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
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Re: Possible User Interface Improvements
You don't have to press the button 300 times. You just hold it down.
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June 30th, 2009, 02:17 PM
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Major General
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Join Date: Jun 2009
Posts: 2,157
Thanks: 69
Thanked 116 Times in 73 Posts
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Re: Possible User Interface Improvements
Quote:
Originally Posted by Sombre
You don't have to press the button 300 times. You just hold it down.
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Typing in the final number would still be far more convenient (and faster).
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June 30th, 2009, 02:22 PM
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Private
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Join Date: May 2005
Location: Poland, Szczecin
Posts: 39
Thanks: 3
Thanked 0 Times in 0 Posts
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Re: Possible User Interface Improvements
I think official diplomacy standing (reputation?) will be usefull if visible to another players. And for future version i need any team play.
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July 1st, 2009, 10:19 AM
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Corporal
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Join Date: Jun 2009
Posts: 82
Thanks: 26
Thanked 2 Times in 1 Post
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Re: Possible User Interface Improvements
I would dearly love two additions, if I may say so?
- In the "t" screen (troop orders screen), let us be able to see which commander has what, e.g. simply the same picture as in the main map view, where we can see what items or gems a commander has; this would be VERY helpful to see what exactly I wanted to script for which commander in a province with 30+ commanders;
- In the view commander screen (right click on commander in map view), let us be able to hit a button (such as "t") to see and change his battle orders and troop placement
Praise be to Dom3 Creators and Updaters!!
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July 2nd, 2009, 09:57 AM
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Colonel
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Join Date: May 2005
Location: Kansas, USA
Posts: 1,538
Thanks: 289
Thanked 194 Times in 94 Posts
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Re: Possible User Interface Improvements
Quote:
If you use the # key to select a province, it will center the window around the province. You can then zoom in and out of it in any way that you want.
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I didn't know that. Thanks! 
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July 3rd, 2009, 03:51 AM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
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Re: Possible User Interface Improvements
It would only delay in a theoretical sense. If you were able to input 10,000 names (completely doable with a script, it's just a matter of limits) I think it would solve the problem in a pratical sense.
It really depends on whether you want the problem solved or not. Generally modding something is the way forward if you do, requesting features is the way forward if you aren't bothered.
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July 3rd, 2009, 07:14 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Possible User Interface Improvements
You know you can resize the commander icons right? < and > keys.
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July 3rd, 2009, 10:28 AM
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Major
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Join Date: Mar 2008
Location: Moscow, Russia
Posts: 1,045
Thanks: 177
Thanked 23 Times in 21 Posts
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Re: Possible User Interface Improvements
Agree with majami - an official visible status would be nice. I would also like to have at least a possibility to save messages from previous turns - or an in-game notepad system where you can write down some facts such as said diplomatic status, what you know about other pretenders, etc. It's bothersome to see opponent's bless at start and having to look up old saves to call it back when it's needed...
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July 3rd, 2009, 11:16 AM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
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Re: Possible User Interface Improvements
Could just use an external notepad. I keep a .txt file open for each game I'm playing and note bits down.
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July 3rd, 2009, 12:39 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: Possible User Interface Improvements
Maybe its the difference between a linux game and a windows game. Windows people seem used to having games that take over the entire machine so they want all the goodies to be inside the game.
I think its bad to add things to the game that are easily done externally. Some of the requests Ive seen would have had notepad, winamp, paint, an alarm, a backup system, screen capture, and voip.
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