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  #1  
Old June 30th, 2009, 01:09 PM

Sombre Sombre is offline
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Default Re: Possible User Interface Improvements

You don't have to press the button 300 times. You just hold it down.
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  #2  
Old June 30th, 2009, 02:17 PM
Squirrelloid Squirrelloid is offline
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Default Re: Possible User Interface Improvements

Quote:
Originally Posted by Sombre View Post
You don't have to press the button 300 times. You just hold it down.
Typing in the final number would still be far more convenient (and faster).
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  #3  
Old June 30th, 2009, 02:22 PM

majama majama is offline
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Default Re: Possible User Interface Improvements

I think official diplomacy standing (reputation?) will be usefull if visible to another players. And for future version i need any team play.
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  #4  
Old July 1st, 2009, 10:19 AM

happygeek happygeek is offline
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Default Re: Possible User Interface Improvements

I would dearly love two additions, if I may say so?
- In the "t" screen (troop orders screen), let us be able to see which commander has what, e.g. simply the same picture as in the main map view, where we can see what items or gems a commander has; this would be VERY helpful to see what exactly I wanted to script for which commander in a province with 30+ commanders;
- In the view commander screen (right click on commander in map view), let us be able to hit a button (such as "t") to see and change his battle orders and troop placement

Praise be to Dom3 Creators and Updaters!!
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  #5  
Old July 2nd, 2009, 09:57 AM
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Ballbarian Ballbarian is offline
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Default Re: Possible User Interface Improvements

Quote:
If you use the # key to select a province, it will center the window around the province. You can then zoom in and out of it in any way that you want.
I didn't know that. Thanks!
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  #6  
Old July 3rd, 2009, 03:51 AM

Sombre Sombre is offline
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Default Re: Possible User Interface Improvements

It would only delay in a theoretical sense. If you were able to input 10,000 names (completely doable with a script, it's just a matter of limits) I think it would solve the problem in a pratical sense.

It really depends on whether you want the problem solved or not. Generally modding something is the way forward if you do, requesting features is the way forward if you aren't bothered.
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  #7  
Old July 3rd, 2009, 07:14 AM

llamabeast llamabeast is offline
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Default Re: Possible User Interface Improvements

You know you can resize the commander icons right? < and > keys.
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  #8  
Old July 3rd, 2009, 10:28 AM
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Default Re: Possible User Interface Improvements

Agree with majami - an official visible status would be nice. I would also like to have at least a possibility to save messages from previous turns - or an in-game notepad system where you can write down some facts such as said diplomatic status, what you know about other pretenders, etc. It's bothersome to see opponent's bless at start and having to look up old saves to call it back when it's needed...
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  #9  
Old July 3rd, 2009, 11:16 AM

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Default Re: Possible User Interface Improvements

Could just use an external notepad. I keep a .txt file open for each game I'm playing and note bits down.
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  #10  
Old July 3rd, 2009, 12:39 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Possible User Interface Improvements

Maybe its the difference between a linux game and a windows game. Windows people seem used to having games that take over the entire machine so they want all the goodies to be inside the game.

I think its bad to add things to the game that are easily done externally. Some of the requests Ive seen would have had notepad, winamp, paint, an alarm, a backup system, screen capture, and voip.
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