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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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  #1  
Old July 1st, 2009, 12:33 PM
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hEad hEad is offline
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Default Re: Free Battle Summons

Hey nice one. Changing up the game dynamics is great for variety!
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Old July 1st, 2009, 06:29 PM

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Default Re: Free Battle Summons

I could see this as a useful mod to make the AI stronger. The ai tends to give preference to summoning spells anyway, so it would cast them quite often I imagine. With players though I think it would quickly become abusive. You could raid provinces with random indy shaman scripted to cast swarmx2.
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Old July 2nd, 2009, 05:27 PM
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Default Re: Free Battle Summons

Remember Caelum in Dom:PPP? As soon as I researched a little bit of Conjuration, the best tactic was to Cloud Trapeeze a handful of Seraphs scripted to Summon Air Elemental *5. Carrying a Staff of Storms was also a good idea....

Ah, memories. Spamming elementals (especially Air) is a powerful tactic. If you don't need to spend gems, that makes it even more powerful. Maybe I'll try this mod to relive the Glory Days of Caelum.
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