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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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Old July 2nd, 2009, 04:53 AM

Sombre Sombre is offline
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Default Re: Cool modding tricks

I have a lot of ideas scribbled down for a thread like this. At home though.

For now:

What about a unit buildable/summonable only in the sea, which is amphibious and has #landshape of a non amphibious form - representing a larval underwater stage moving to an adult land only stage for instance, merfolk shedding their tails for good etc - it also works the other way around, with one way transformations when a unit goes in the water, or even the first time they go through a forest.
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Old July 3rd, 2009, 09:01 AM
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NTJedi NTJedi is offline
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Default Re: Cool modding tricks

Quote:
Originally Posted by Sombre View Post
What about a unit buildable/summonable only in the sea, which is amphibious and has #landshape of a non amphibious form - representing a larval underwater stage moving to an adult land only stage for instance, merfolk shedding their tails for good etc - it also works the other way around, with one way transformations when a unit goes in the water, or even the first time they go through a forest.
Illwinter should want to use this idea so some of the land nations have a method of moving into water provinces. Currently the vast majority of AI land opponents never enter water provinces.
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