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  #1  
Old July 24th, 2009, 08:19 PM

rdonj rdonj is offline
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Default Re: Tourmaline - Mod Nations Game (Playing)

Grr, wind mages I hate running into those guys. Luckily the battle went much better than I'm used to.
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Old July 24th, 2009, 08:37 PM

statttis statttis is offline
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Default Re: Tourmaline - Mod Nations Game (Playing)

Over half of the territories I've seen so far are heavy cav, including all but 1 of my capital borders. I would be ruined if I was using a nation with weak troops.
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Old July 24th, 2009, 08:43 PM

rdonj rdonj is offline
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Default Re: Tourmaline - Mod Nations Game (Playing)

Yeah, I'm in the same situation. Heavy cavalry, wind masters, elephants, and this turn? I found some druids and dark vines. Sigh. I really shouldn't have let myself be cowed in the beginning by a HC province I shied away from, I have this feeling I'm really going to regret it in a few turns. Unless maybe one of my neighbors happens to be playing skavens or tharoon... but I am betting it will be alugra or something :P
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