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  #1  
Old July 26th, 2009, 03:53 PM

rdonj rdonj is offline
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Default Re: #secondshape questions

Well, it's fairly easy to make a unit that turns into lesser versions of itself. That you can do just with setting #secondshapes. If you give one of the loss stages a #firstshape it will change to that shape after the battle. I don't think you can heal it in battle and have it assume the #firstshape but I could be wrong. In that case it would probably be better to give both temporary forms an initial form of the fully intact howitzer, I am not sure it would work correctly otherwise. Another thing you could do is give the howitzers #secondshapes and #shapechange. It wouldn't really help them in a battle, but you could bring them back to full on the strategic map.
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Old July 26th, 2009, 03:57 PM

elmokki elmokki is offline
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Default Re: #secondshape questions

All three alive: #secondshape "two alive"
Two alive: #secondshape "one alive", #firstshape "all alive"
One alive: #firstshape "all alive"

Won't heal in battle afaik, but should heal after a fight.
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  #3  
Old July 26th, 2009, 04:14 PM
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SalsaDoom SalsaDoom is offline
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Default Re: #secondshape questions

Yup, there it goes... works fine, looks good I figured as much but I wanted a few hints. Thanks guys I'll probably release the mod to the community pretty soon. Everything is more or less working now Just need to fix a last few bugs related to the flavor text in the nation selection screen....

Thanks again!
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Old July 26th, 2009, 05:07 PM

chrispedersen chrispedersen is offline
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Default Re: #secondshape questions

Love the idea of field guns - have always wanted to do them - except in a fantasy environment - catapults, trebuchets, mangonels etc.
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