.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $6.00
World Supremacy- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

Reply
 
Thread Tools Display Modes
  #1  
Old September 5th, 2009, 12:33 PM

LDiCesare LDiCesare is offline
Captain
 
Join Date: Apr 2004
Location: France
Posts: 820
Thanks: 4
Thanked 33 Times in 24 Posts
LDiCesare is on a distinguished road
Default Re: Forge of Godhood - started

Quote:
Originally Posted by Executor View Post
It seems that the underwater nations are allied.
If that is the case, could someone explain to R'lyeh that it was a bad idea to teleport one of their starspawns to attack Atlantis? Of course, R'lyeh is welcome to waste gems and mages teleporting to get killed by my province defense, but still, be careful when you say 'allied'. Oceania and R'lyeh might be, but Atlantis hasn't had contact with them. Except for that unfriendly starspawn, I mean.
Reply With Quote
  #2  
Old September 5th, 2009, 01:46 PM

quantum_mechani quantum_mechani is offline
Lieutenant General
 
Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
quantum_mechani is on a distinguished road
Default Re: Forge of Godhood - started

Quote:
Originally Posted by LDiCesare View Post
Quote:
Originally Posted by Executor View Post
It seems that the underwater nations are allied.
If that is the case, could someone explain to R'lyeh that it was a bad idea to teleport one of their starspawns to attack Atlantis? Of course, R'lyeh is welcome to waste gems and mages teleporting to get killed by my province defense, but still, be careful when you say 'allied'. Oceania and R'lyeh might be, but Atlantis hasn't had contact with them. Except for that unfriendly starspawn, I mean.
I assume that was a starspawn lost in the void gate trying to get home.
Reply With Quote
  #3  
Old September 6th, 2009, 10:38 AM

TheDemon TheDemon is offline
Sergeant
 
Join Date: Jan 2009
Posts: 223
Thanks: 7
Thanked 19 Times in 12 Posts
TheDemon is on a distinguished road
Default Re: Forge of Godhood - started

Quote:
Originally Posted by LDiCesare View Post
Quote:
Originally Posted by Executor View Post
It seems that the underwater nations are allied.
If that is the case, could someone explain to R'lyeh that it was a bad idea to teleport one of their starspawns to attack Atlantis? Of course, R'lyeh is welcome to waste gems and mages teleporting to get killed by my province defense, but still, be careful when you say 'allied'. Oceania and R'lyeh might be, but Atlantis hasn't had contact with them. Except for that unfriendly starspawn, I mean.
I can explain that, he was lost in time and space, when he returned he returned to that province. S2 starspawns can't teleport anyway. Poor guy got lost the turn I finished researching returning, so I couldn't hand him pearls and get him back properly.
Reply With Quote
  #4  
Old September 5th, 2009, 12:05 PM
DonCorazon's Avatar

DonCorazon DonCorazon is offline
Colonel
 
Join Date: Oct 2007
Location: in a sleepy daze
Posts: 1,678
Thanks: 116
Thanked 57 Times in 33 Posts
DonCorazon is on a distinguished road
Default Re: Forge of Godhood - started

RAND games should come with a game counselor...
Reply With Quote
  #5  
Old September 5th, 2009, 02:24 PM

Ironhawk Ironhawk is offline
General
 
Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
Ironhawk is on a distinguished road
Default Re: Forge of Godhood - started

Quote:
Originally Posted by DonCorazon View Post
RAND games should come with a game counselor...
That would be me
Reply With Quote
  #6  
Old September 5th, 2009, 04:06 PM

namad namad is offline
Second Lieutenant
 
Join Date: Jul 2008
Posts: 540
Thanks: 10
Thanked 2 Times in 2 Posts
namad is on a distinguished road
Default Re: Forge of Godhood - started

are you sure he teleported? and didn't just return randomly from the void?

(maybe he did teleport but you have to figure that r'lyeh has some mages lost in the void? eh?)
Reply With Quote
  #7  
Old September 5th, 2009, 06:45 PM

LDiCesare LDiCesare is offline
Captain
 
Join Date: Apr 2004
Location: France
Posts: 820
Thanks: 4
Thanked 33 Times in 24 Posts
LDiCesare is on a distinguished road
Default Re: Forge of Godhood - started

He was certainly a bit mad and had some skill at void summoning. How he appeared in my province I have no idea. Since he was astral 2 the first thing I thought of was teleportation. I'll admit I haven't delved into the void enough to know how he could have gotten there.
Reply With Quote
  #8  
Old September 5th, 2009, 06:47 PM

quantum_mechani quantum_mechani is offline
Lieutenant General
 
Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
quantum_mechani is on a distinguished road
Default Re: Forge of Godhood - started

Quote:
Originally Posted by LDiCesare View Post
Since he was astral 2
That pretty much assures it wasn't a teleport.
Reply With Quote
  #9  
Old September 5th, 2009, 12:21 PM

Executor Executor is offline
Major General
 
Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
Executor is on a distinguished road
Default Re: Forge of Godhood - started

I too agree with Calahan and QM, the most enjoyable games I was in were/are RAND games.
Although I do miss the occasional battle report exchange with my enemies in RAND games.
Reply With Quote
  #10  
Old September 5th, 2009, 12:29 PM
archaeolept's Avatar

archaeolept archaeolept is offline
Lieutenant General
 
Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
archaeolept is on a distinguished road
Default Re: Forge of Godhood - started

Dominions players get very concerned about the fate of their nations

Diplo is either a chore, or causes these sorts of kerfuffles, but it is entertaining to talk about the game w/ others. I think QM's attempt just to ban trading was a good idea.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:00 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.