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Old August 13th, 2009, 05:23 AM

K K is offline
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Default Re: Seiging castles of nations with free summons

A few castings of Crumble in the same turn seems to crack just about any fortress.

That being said, ritual magic that kills large numbers of tiny men is ideal for this situation.
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Old August 13th, 2009, 06:21 AM
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Jarkko Jarkko is offline
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Default Re: Seiging castles of nations with free summons

Against the pans any of the above suggestions are good. Also, maenads need to eat. If you can take the pans out (and thus stop more maenads from spawning) with assassination spells (seeking arrows etc) the maenads will eventually starve, get diseased and die away (although it will take a small eternity).

Ermor is not a problem, as the undead just count as 1/10 when defending a sieged castle. Well, unless there are over ten thousand undead defending, of course then maybe.

Other than that, Crumble and gate-cleavers are your friends, as suggested above.
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Old August 13th, 2009, 07:39 AM

Calahan Calahan is offline
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Default Re: Seiging castles of nations with free summons

Quote:
Originally Posted by Jarkko View Post
Ermor is not a problem, as the undead just count as 1/10 when defending a sieged castle.
Fear the Ghoul!!! Fort defender extraordinaire

Last edited by Calahan; August 13th, 2009 at 08:04 AM..
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Old August 23rd, 2009, 04:56 AM

namad namad is offline
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Default Re: Seiging castles of nations with free summons

mindless units cannot repair walls... either 10% effective or 7%effective I've heard both...


so many freespawn aren't repairing walls at all (though some aren't mindless)
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