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				July 21st, 2002, 12:10 AM
			
			
			
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 Shrapnel Fanatic |  | 
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				 Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!) 
 Fyron's Quadrant Mod v1.12
New Version!
FyronsQuadrantModv112.zip  - a 569 KB download
 
Here's the Readme:
Readme.txt |  
	
		
	
	
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				July 21st, 2002, 03:09 PM
			
			
			
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 Colonel |  | 
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				 Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!) 
 What is the difference between standard, sparse and dense quadrants in your newest Mod? |  
	
		
	
	
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				July 21st, 2002, 08:20 PM
			
			
			
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				 Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!) 
 The HTML Help document outlines that.     
Basically, the systems in Sparse tend to have fewer planets (the distribution curve has 3-4 planets as the most common), and Dense systems have more planets (10-11 most common). The Standard systems have 7-8 planets as most common. Note that moons are not considered to be planets for this curve. |  
	
		
	
	
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				July 27th, 2002, 09:19 AM
			
			
			
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 Shrapnel Fanatic |  | 
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				 Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!) 
 Fyron's Quadrant Mod v1.13
New Version!
FyronsQuadrantModv113.zip  - a 642 KB download
 
Here's the Readme:
Readme.txt |  
	
		
	
	
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				July 30th, 2002, 04:38 PM
			
			
			
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 Lieutenant General |  | 
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				 Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!) 
 Imperor, there is still a _huge_ problem with homeworlds: Several system types have  a medium sized moons around huge gas giants. When SE seeds players (1, 3 ... planet start - does not matter)it sometimes picks up these medium size planets as a normal homeworld. What happens next is ugly: SE "transfers" homeworld to number 1 planet - gas giant. As a result, you can often see rock oxygen player start on huge hydrogen gas giant. You can get lucky and get native atmosphere on gas giant ! Still, it basically makes game unplayable.  I suggest to change medium sized moons to either small or even large  size !
 Alternatevely, change the order of planets and make gas giant to "orbit" potential home worlds.
 
				__________________It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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				July 30th, 2002, 07:44 PM
			
			
			
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 Shrapnel Fanatic |  | 
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				 Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!) 
 Yeah, I know. This is more of a bug with SE4.      I guess I could do that. Have you noticed that it transfers the homeworld when playing with Small or Large homeworlds, or does it only do that with Medium ones? |  
	
		
	
	
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				July 30th, 2002, 07:55 PM
			
			
			
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 Lieutenant General |  | 
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				 Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!) 
 I did not try it with other sizes, only medium. But I think it will do the same. I was trying to edit your systemtypes.txt and convert medium to small, but got lost in about 1/3 of the file. It is one HUGE list of systems !   
				__________________It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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