Warning: Illegal string offset 'type' in [path]/includes/class_postbit.php(294) : eval()'d code on line 65 Conceptual Balance Mod 1.5 - .com.unity Forums
Uhm, if in 1.6 you are making bloodstones unique/removing them, do you think that maybe you can reduce the E level required for a lot of the higher level spells? w/out bloodstones, I think even a lot of real earth nations are going to have issues casting stuff like E attack, Deepwell, army of __, etc.